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  1. #1
    Player
    VeolE's Avatar
    Join Date
    Jan 2018
    Posts
    107
    Character
    Len Mei
    World
    Sargatanas
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Goji1639 View Post
    There are plenty of fights where you can't take the monster/bosses side or back, unless positionals aren't required there; not to mention fighting anything solo.

    Regardless, I don't see how it's an engaging or interesting mechanic. It's pretty much just the tanks job to place the enemies back to you anyways; it's not making your rotation any more challenging.
    Well, it sounds like to me buddy that you wanna play physical range classes. They have no positionals, don't have to worry about uptime, and they can move freely and do mechanics on top of that. If Positionals are that boring to you or less challenging.
    (2)

  2. #2
    Player Goji1639's Avatar
    Join Date
    Jul 2019
    Posts
    1,284
    Character
    Father Gascoigne
    World
    Jenova
    Main Class
    Gunbreaker Lv 80
    Quote Originally Posted by VeolE View Post
    Well, it sounds like to me buddy that you wanna play physical range classes. They have no positionals, don't have to worry about uptime, and they can move freely and do mechanics on top of that. If Positionals are that boring to you or less challenging.
    I mainly tank and the only DPS I plan to do is Summoner, so yea. I'm just saying that positionals just cause problems for melee classes, and not the kind of problems that are related to the players skill. They just mechanically don't work for a lot of situations. If you find them so engaging and fun that the issues they cause don't matter then kudos, but I think it would be better to remove them.

    Find a way to make melee more engaging that works better mechanically.
    (0)

  3. #3
    Player
    FirstnameLastname's Avatar
    Join Date
    Oct 2019
    Posts
    209
    Character
    Firstname' Lastname'
    World
    Twintania
    Main Class
    Warrior Lv 80
    Quote Originally Posted by Goji1639 View Post
    I'm just saying that positionals just cause problems for melee classes, and not the kind of problems that are related to the players skill. They just mechanically don't work for a lot of situations.
    It certainly takes way more skill to just stand in one spot the whole fight and press buttons, ay? Positionals work in 99% of cases if you actually are decent at playing the game. No shade here, just stating facts.
    (13)

  4. #4
    Player Goji1639's Avatar
    Join Date
    Jul 2019
    Posts
    1,284
    Character
    Father Gascoigne
    World
    Jenova
    Main Class
    Gunbreaker Lv 80
    Quote Originally Posted by FirstnameLastname View Post
    It certainly takes way more skill to just stand in one spot the whole fight and press buttons, ay? Positionals work in 99% of cases if you actually are decent at playing the game. No shade here, just stating facts.
    No, I'd say it takes roughly the same amount of skill; which is why I don't see the point. Keeping an enemies back isn't difficult; the tank pretty much gives you the enemies back by default. The only time keeping an enemies back isn't easy is situations where it's impossible. So, again, what's the point?

    I'm all for making melee more difficult and engaging, but do positionals really accomplish that at all?
    (1)

  5. #5
    Player
    Lastelli's Avatar
    Join Date
    Jun 2015
    Location
    Gridania
    Posts
    937
    Character
    Lastelli Sungsem
    World
    Ragnarok
    Main Class
    Monk Lv 90
    Quote Originally Posted by Goji1639 View Post
    No, I'd say it takes roughly the same amount of skill; which is why I don't see the point. Keeping an enemies back isn't difficult; the tank pretty much gives you the enemies back by default. The only time keeping an enemies back isn't easy is situations where it's impossible.
    Good melees can hit their positionals close to 100% of the time in any content currently available. The only situation where it's impossible is if the melee is inexperienced.

    So either you say that positionals are useless because you can always easily hit them, or you admit that positionals introduce an additional layer of skill as inexperienced players are not able to do them properly.
    (8)

  6. #6
    Player Goji1639's Avatar
    Join Date
    Jul 2019
    Posts
    1,284
    Character
    Father Gascoigne
    World
    Jenova
    Main Class
    Gunbreaker Lv 80
    Quote Originally Posted by Lastelli View Post
    Good melees can hit their positionals close to 100% of the time in any content currently available. The only situation where it's impossible is if the melee is inexperienced.

    So either you say that positionals are useless because you can always easily hit them, or you admit that positionals introduce an additional layer of skill as inexperienced players are not able to do them properly.
    Well, by impossible I mean situations like when playing solo or fights like Leviathan, where you can't take the enemies back. Otherwise positionals don't really make any difference, and really don't require skill.
    (0)

  7. #7
    Player
    Powercow's Avatar
    Join Date
    Mar 2011
    Location
    Windurst!
    Posts
    782
    Character
    Powercow Cowcow
    World
    Excalibur
    Main Class
    Pugilist Lv 100
    Quote Originally Posted by Goji1639 View Post
    Well, by impossible I mean situations like when playing solo or fights like Leviathan, where you can't take the enemies back. Otherwise positionals don't really make any difference, and really don't require skill.
    The first like, 5 seconds of Leviathan don't matter. After he re-emerges from the water you can hit your positionals like normal.
    (1)
    Last edited by Powercow; 01-15-2020 at 01:57 AM.
    If someone wins an argument, they have learned nothing.

    FOR DOCKHAND!

  8. #8
    Player
    Lastelli's Avatar
    Join Date
    Jun 2015
    Location
    Gridania
    Posts
    937
    Character
    Lastelli Sungsem
    World
    Ragnarok
    Main Class
    Monk Lv 90
    Quote Originally Posted by Goji1639 View Post
    Well, by impossible I mean situations like when playing solo or fights like Leviathan, where you can't take the enemies back. Otherwise positionals don't really make any difference, and really don't require skill.
    Solo play: true north is more than enough...assuming anyone cares about mobs in the overworld that die if you sneeze at them. PotD/Eureka has no positional requirement.

    Leviathan: 5 seconds of a 10 minutes fight when it was relevant 6 years ago...

    Sorry, but it really looks like you have close to no experience whatsoever when it comes to melee dps.
    In those situations where hitting your positionals would be impossible, they already removed that requirement (E3S, E4S and other savage/extreme content where the boss is gigantic and stands outside of the arena) and let me tell you, playing melee is less interesting in that kind of content.
    (6)