The Keypoint of my argument is that Blizzard 2 puts you far too close to the action. The "sweet spot" where you can be close isn't close enough for Blizzard 2 to be effective, yet being too close can put you too close to close-range AoEs.
For those who say most low-level dungeons don't have many AoEs, I'll recap because a lot of people forget about the lower dungeons.
Sastasha, Tam Tara, and Copperbell don't have many Circle AoEs, mostly Cones and Lines.
By the time you hit Halatali however you start seeing more circles from the likes of bombs, which are pretty well littered around the place.
Toto-Rak and Haukke Manor are littered with Circle AoEs. The Ochus (minions and bosses), are AoE poisons that you don't wanna be within 5 yalms of, but are littered through the first half of the dungeon, which is to say, all the way until the 2nd Ochu Boss is dead. Haukke Manor on the other hand gets its AoEs in the form of Succubi, the Maid Servants that wander the halls as well as all 3 bosses have close range AoEs you don't wanna be up against, being further than the distance that B2 would ever be needed or effective. You might be able to sneak some B2s in when the Maid servants aren't around, but at that point I'd just stick to the standard "Fire1/2 spam, Blizz 1 til mana tops, repeat" method since ya know.. It's easier and safer.
Brayflox starts to see a fall off of Circle AoEs until you get to the swampy area with the Surf Efts and Wyrmhounds, which have their own AoE circles, and the Hellbender. Otherwise most of the AoEs in the dungeon are cone/line and the boss has targeted AoEs which you can't really help.
I can see no use for B2 in these dungeons though, where it wouldn't be better to just use Fire 2 until your mana is gone, then B1 a couple times for mana pip, then back to Fire 1 or Fire 2 Spamming. By the time you reach Sunken Temple of Qarn, the next dungeon after Brayflox, you have your Freeze, which is all-round better than B2 would ever be in damage, range, and utility. The only time I could feasibly give B2 a purpose in any of these dungeons would be the first and second boss fights of Copperbell with the monster hordes, more so on the 2nd than the first since the Ichorous Ire doesn't do do anything, and it's a quick way to dispatch the low-healthed little slimes, but even then a Fire 2 would be more effective, and you should be mostly full mana for that fight anyway since most of the fight is ya know.. Tank?
Preaching positioning though is not the issue here. Positioning is key for most Jobs, always. It's just there's never really a time to want to use B2 since you have to be too close to the action to need it. If it had a better Radius like say 15 yalms akin to White Mage's Assize, or even a cone AoE would be better than a centered 5 yalm AoE, then it may be used more often by many. I just think it needs to be tweaked so that it doesn't stay in the chasm of disuse.
Most of the time in this situation I don't even use Fire 2, I use Scathe since it's Insta cast.. and still does more than B2. When in this area though most of the time a BLM will kill the clams first, and only attack Seekers if there are any left. Usually not since the rest of the party, like you said, already killed them
Edit: Also I should point out that Blizzard 2's Cast-time is the exact same as majority of BLMs other spells. 2.5s baseline. It is not "Faster" to use Blizz 2 over any other spell standard spell. That being said, Blizzard 2 desperately needs something to make it useful again or needs to be removed/replaced by Freeze. Because I wanna ask how many of you that are preaching me about positioning, actually use B2 as part of skill rotations?


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