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  1. #23
    Player
    Rongway's Avatar
    Join Date
    Aug 2013
    Posts
    4,164
    Character
    Cyrillo Rongway
    World
    Hyperion
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Crushnight View Post
    Any sort of healing tied to mix would have to be pretty potent to require multiple gcds ala mudra/ steps which would then lower basic heals to compensate. Yet this would then cause issues ala 5.0 ast where it is too far behind it's competition, which would then be buffed up making the more potent heals redundant.(just think of lower skilled players or stuck with abysmal tanks you couldn't use the the mix gimmick).

    Any straight dmg ala Dots nukes etc would again be potent while the numbers would be fine to balance the fact they get both a nuke+ dot and theor gimmick gives them access to more if skilled is going to be cause a lot of healers to jump on board fast because so many people want something more to do while playing a healer.
    Mix with high potencies for healing or damage would be fine. The balance there is in the extended execution time, not in lowering the potencies of GCD actions. If a three step mix were to result in, e.g. a 1000 potency AoE heal with a 3.5s activation sequence on a 30s cooldown, this would not be significantly overpowered compared to the other healers. 3.5s is roughly 1.5 GCDs, during which any of the other healers could do roughly 1000 potency with an oGCD and one and a half AoE spells. If anything, 1000 potency might be slightly underpowered in comparison because the 3.5s activation excludes it from being used with the same level of flexibility that the other healers have with their oGCDs.

    There isn't really any reason to decrease the potency of their GCD actions for this.
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    Last edited by Rongway; 01-10-2020 at 08:26 AM.
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