I gotta love how the devs justify Living Dead's terrible mechanics and DRK's physical weakness due to 'respecting job identity', but have no problem completely destroying AST's synergy with it's lore.
That's a really great point. Despite being used for the same thing: Cheesing mechanics, all the invulns are still unique and I applaud that they are, but with SE's current trend of cutting of limbs and lore from SCH, AST and WHM to make them fit into their new Healer molds and goddammit they aren't going to order new ones. If they had been out for the same kind of blood, invulns would've been a Role skill, but they aren't and can be added to the long list of puzzlements they inflict.
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