With aggro management gone and the fact all tanks went downhill from complexity of rotations after Heavensward its no wonder many feel like we are degrading overtime.The tanking was always
1) "hold agro"
2) pop Defensive Skill when Boss use "Tanks Buster" attack
and that is it, nothing changed for years, so i don't know why suddenly feels unimportant
same route goes for healers
and the damage is main theme for end content - and I like to fight to squeeze as much damage I can VS my Enemy
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