Quote Originally Posted by testname View Post
The tanking was always

1) "hold agro"
2) pop Defensive Skill when Boss use "Tanks Buster" attack

and that is it, nothing changed for years, so i don't know why suddenly feels unimportant

same route goes for healers

and the damage is main theme for end content - and I like to fight to squeeze as much damage I can VS my Enemy
With aggro management gone and the fact all tanks went downhill from complexity of rotations after Heavensward its no wonder many feel like we are degrading overtime.