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  1. #1
    Player
    Ayanumi's Avatar
    Join Date
    Sep 2015
    Posts
    40
    Character
    Jaco Daify
    World
    Ultros
    Main Class
    Arcanist Lv 70
    Side topic since this isnt really regarding the jobs balance or gameplay but its something I want to bring up anyways:

    A really big gripe for me about this job now is that thematically almost none of it makes sense.

    Heated shots
    Why does the 1-2-3 combo upgrade into heated varients of that shot, but they have no further interaction with heat than the original 1-2-3 combo does, it generates the same amount of heat and it isnt unlocked by being above 50 heat like the old combo was. So why are they still called heated varients? Literally unrelated...

    Auto Crossbow
    StriderShinryu mentioned before that flamethrower would make more sense as the AOE heat move, and its true, what in the name of yoshi.p does the auto crossbow have to do with heat? Heatblast makes sense partially because you are literally venting the built up heat of the gun out in a focused direction towards the target, but the auto crossbow is just a part of your multi-tool. I dont see why hypercharging would unlock the auto crossbow tool at all thematically.

    Barrel Stabalizer
    Even in SB this didnt really make sense, because you were adding heat to your gun by stabalizing it? But at least back in SB it brought you back into the heated GCD range so it was passable, but now heat isnt detrimental and it doesnt effect any of your other GCDs so how is your guns barrel being stabalized by you adding more heat to it? (btw did I mention that the animation for BS has literally nothing visually that would indicate it adds heat to the gun, it looks more like target analysis or something like that)

    Heatblast
    Thematically, why does this effect gaussround and ricochet at all? Sure we are venting built up heat from the gun but how does that relate to gauss round and ricochet?

    Battery gauge
    Queen spends battery but using drill, airanchor, autocrossbow and bioblaster which are clearly gadgets dont consume battery? but cleanshot and airanchor generate battery? whats the logic behind this?

    Small things in the context of the jobs issues but compared to previous expansions so little of this job actually makes sense.
    Just an opinion.

    Maybe if we ever get more job quests they will explain some of this?
    (3)

  2. #2
    Player
    ReiMakoto's Avatar
    Join Date
    Jun 2017
    Posts
    1,197
    Character
    Rei Makato
    World
    Zodiark
    Main Class
    Machinist Lv 90
    Quote Originally Posted by Ayanumi View Post
    Heated shots
    Why does the 1-2-3 combo upgrade into heated varients of that shot, but they have no further interaction with heat than the original 1-2-3 combo does, it generates the same amount of heat and it isnt unlocked by being above 50 heat like the old combo was. So why are they still called heated varients? Literally unrelated...
    The heated shots are honestly my biggest gripe too, and they dont seem to mesh well with the new kit. The new moves are lugging around big heavy multitool, yet your basic attacks are flipping round like an acrobat. At this point I almost want mch reworked to always use the multitool and not the gun, the gun seems almost pointless at this point.
    (2)
    Savage Completion Rate ~5%+ of active players. Community: "Ugh stop catering to savage"
    Ultimate Completion Rate ~1% of active players. Community: "Ugh stop catering to the hardcore raiders"
    Frontline/ Rival Wings/ Hidden Gorge Mount Aquisition ~0.05-1% of active players. Community: "Ugh PVP is so dead in this game, they should stop investing in it"
    Blue Mage Morbol Mount Aquisition ~0.01% of active players. Community: "WoW bLuE mAgE iS sO fUn AnD aCtIvE i CaN't WaIt FoR mOrE lImItEd JoBs"

  3. #3
    Player
    MerlinCross's Avatar
    Join Date
    Aug 2015
    Posts
    387
    Character
    Lavitz Orlandeau
    World
    Mateus
    Main Class
    Samurai Lv 80
    Quote Originally Posted by ReiMakoto View Post
    The heated shots are honestly my biggest gripe too, and they dont seem to mesh well with the new kit. The new moves are lugging around big heavy multitool, yet your basic attacks are flipping round like an acrobat. At this point I almost want mch reworked to always use the multitool and not the gun, the gun seems almost pointless at this point.
    Given the fact they removed all the Bullets from the Job, personally I say remake Machinist to use the new multitool as your actual weapon, split off all the gun stuff off to another class called Gunslinger.

    I mean Edgar didn't use a gun and I don't recall Basch using techy stuff.
    (0)