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  1. #11
    Player
    Rau's Avatar
    Join Date
    Mar 2011
    Posts
    2,143
    Character
    Rau Berlioz
    World
    Excalibur
    Main Class
    Warrior Lv 90
    http://www.youtube.com/watch?v=IdMbBbsQw3k


    our strats are very similar.

    here's a video for anyone who needs a demonstration.
    (0)

  2. #12
    Player
    Mikita's Avatar
    Join Date
    Mar 2011
    Posts
    1,136
    Character
    Mikita Nightsong
    World
    Anima
    Main Class
    White Mage Lv 90
    Quote Originally Posted by CK11 View Post
    So i have a question, and i really hope i dont start a fire with this, but i just got my first lv 50(PGL) i was curious if they are successfull in moggle and ifrit fights, i ask because its my only 50 and i love to try out some of the end game fights!? thanks in advance ^^
    I often go with random groups of friends and our party mix is rarely "optimal". But we have beaten the moogle fight with 2 Pugilists in the party.

    Pugilists do a lot of damage so they can defeat moogles quickly, but they need to be in close and tend to take a lot of damage as well. I guess it would be good to have lots of defense and evasion and be good at self healing, because the healers may not be able to help you -- their main responsibility is probably keeping the main tank alive.

    It might be hard to get into a random party since people tend to only want the standard Archer DPS mix. But if you have a group of friends who are more into having fun together then it should be easier. ^^
    (0)

  3. #13
    Player
    Dakin's Avatar
    Join Date
    Mar 2011
    Posts
    107
    Character
    Dakin Reyes
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    Is this the Fisher-Price guide to moogle?
    (1)

  4. 01-23-2012 02:53 AM

  5. #14
    Player
    Deli's Avatar
    Join Date
    Mar 2011
    Location
    Windurst!
    Posts
    1,339
    Character
    Deli Denkryst
    World
    Excalibur
    Main Class
    Goldsmith Lv 70
    tiny small error which is not that important
    Quote Originally Posted by Erwald View Post
    (memento) has a power equal to the number of moogles you killed during the phase 1
    not equal to the number of moogle you killed... it's reverse relationship like 1/(killed)

    but good guide I enjoyed it a lot
    +1

    /meh

    Quote Originally Posted by Dakin View Post
    Is this the Fisher-Price guide to moogle?
    I don't know what is this for. anyone?
    someone is posting some nice stuffs to the community that's very negative. put weird comment like that won't shows you are an elite players already know how to beat moogle easily. it just shows how _____ you are.
    (0)
    Last edited by Deli; 01-23-2012 at 04:51 AM.

  6. #15
    Player
    Fated's Avatar
    Join Date
    Jun 2011
    Posts
    1,154
    Character
    Fated Erskine
    World
    Sargatanas
    Main Class
    Marauder Lv 80
    Your guide is well designed, but what does it bring to the table that hasn't already been discussed to death? There are already several guides floating around that cover this fight with the cookie cutter setup. Show me a video of you tackling it with a mix of different DDs and now you have my interest.

    This really is for everyone to be honest. I hear a lot of talk about "oh we did it two Marauders" or "we did it without Archers" but I have yet to see any videos. Show me your stuff folks!
    (1)

  7. #16
    Player
    Ryuko's Avatar
    Join Date
    Mar 2011
    Posts
    1,281
    Character
    Ryuko Kanzeon
    World
    Hyperion
    Main Class
    Summoner Lv 90
    I would like to note, as a CNJ, that having both conjurers nuke during phase 1 is very helpful. Simply have both CNJ go into Cleric Stance and nuke on phase one. The more moogles you get down in the beginning, the weaker Memento will be. Of course, these CNJ must also pay attention to health (that is their first priority), but nuking helps too. Saving time also means you're less likely to run out of it should you get unlucky on phase 2 and have to waste your time raising/recovering.

    Don't forget to turn Cleric Stance OFF before phase 2. I usually do it during the 6th moogle (there are 7 little ones in total) so I don't forget to later on. Have one CNJ use Sanguine Rite and another CNJ use Stoneskin on the group before Memento is cast. This should make the start of phase 2 go very smoothly. Once the 7th small moogle is down, everyone should gather together on one side so that these buffs will hit everyone. You'll have between 5-10 seconds to pull this off before Memento hits you.

    If you, at any point, have more than 2 up at a time during phase 1, you probably won't be able to kill them all before phase 2. So, keep an eye out for when all of the moogles spawn for Memento, stoneskin everyone, and pray you don't die.
    (1)
    Last edited by Ryuko; 01-23-2012 at 05:02 AM.

  8. #17
    Player
    Join Date
    Jul 2011
    Location
    gridania
    Posts
    113
    as much as id hate to say it, erwald is exactly dead on with that strat. i hate ur ls erwald but i have to admit ur post is very accurate. good job!!
    (0)

  9. #18
    Player
    Mikita's Avatar
    Join Date
    Mar 2011
    Posts
    1,136
    Character
    Mikita Nightsong
    World
    Anima
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Ryuko View Post
    I would like to note, as a CNJ, that having both conjurers nuke during phase 1 is very helpful. Simply have both CNJ go into Cleric Stance and nuke on phase one. The more moogles you get down in the beginning, the weaker Memento will be. Of course, these CNJ must also pay attention to health (that is their first priority), but nuking helps too. Saving time also means you're less likely to run out of it should you get unlucky on phase 2 and have to waste your time raising/recovering.

    Don't forget to turn Cleric Stance OFF before phase 2.
    We do this as well. ^^

    I'm usually one of the 2 Conjurers healing the main tank during Phase 2, but during Phase 1 I'm usually attacking with Cleric Stance on. It does help since I tend to play with somewhat random groups of more-or-less casual friends and our DPS ability is not the best.

    Towards the end of Phase 1, usually after beating the 5th moogle, I'll start to hold back and try to build up my MP pool to maximum in preparation for Phase 2.
    (0)

  10. #19
    Player

    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    889
    Quote Originally Posted by Fated View Post
    Your guide is well designed, but what does it bring to the table that hasn't already been discussed to death? There are already several guides floating around that cover this fight with the cookie cutter setup. Show me a video of you tackling it with a mix of different DDs and now you have my interest.

    This really is for everyone to be honest. I hear a lot of talk about "oh we did it two Marauders" or "we did it without Archers" but I have yet to see any videos. Show me your stuff folks!
    This exactly 200% ^
    (0)
    Rarely Plays
    See your face upon the clear water. How dirty! Come! Wash your face!
    loltanaka: http://www.youtube.com/watch?v=WOOw2yWMSfk

  11. #20
    Player
    BruceyBruceyBangBang's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,678
    Character
    Boye Fran
    World
    Leviathan
    Main Class
    Pugilist Lv 60
    I guess all we need now are the Dodore and Great Buffalo strats from these guys. (Mainly for the spinny .gifs)
    (3)

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