Results 1 to 10 of 127

Hybrid View

  1. #1
    Player
    Razard's Avatar
    Join Date
    Apr 2014
    Posts
    429
    Character
    Razard Baleth
    World
    Odin
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by Angus-Beef View Post
    The same can be said for not paying attention to the bosses tells in WoW. But everyone's experience is different.
    And by boss tells you mean "Listen out for the add on Call Out to avoid the random insta-death aoe that was put in because the game is so swamped with mods that essentially play the game for you it's the only way to make the game challenging"

    Or the WoW Modding Arms Race as I like to call it.
    (2)

  2. #2
    Player
    Yamr3's Avatar
    Join Date
    Jun 2019
    Location
    Gridania
    Posts
    50
    Character
    Colette Stormseeker
    World
    Mateus
    Main Class
    White Mage Lv 80
    Quote Originally Posted by linay View Post
    Sure, if the tells are clear as tells are simply part of a fight script. That's not the case with the AOEs I'm talking about.
    The AoEs being mentioned here are controlled to a degree depending on your raid composition. For example, some mechanics are given to DPS. Usually those mechanics are given to either melee DPS or range DPS. It's quite controlled and you know who is going to get it generally if you're not doing something weird. The only time this rule is broken consistently is during Mythic raiding, where knowing everything of a fight and reacting to it is standard.

    The randomness for raiding is actually quite controlled outside of Mythic, depending on the encounter.

    Quote Originally Posted by Razard View Post
    And by boss tells you mean "Listen out for the add on Call Out to avoid the random insta-death aoe that was put in because the game is so swamped with mods that essentially play the game for you it's the only way to make the game challenging"

    Or the WoW Modding Arms Race as I like to call it.
    No different than when I join statics and people configure bots to tell them what to do on Discord. I don't like it. I don't like being told what to do or where to go. I use BDM for timer's and that's it. All that shouting and alerts and what not, is not a staple of raiding. It's an option to use it or not. More than half of my guild, apparently hasn't used raiding mods for the 3 years I've been raid leading our raids.

    Quite an over exaggeration.

    I want to not defend World of Warcraft because I hate the rut it is in now in retail but the posts I am seeing, are making it difficult not to.
    (6)
    Your friendly neighborhood gamer.

  3. #3
    Player Omymy's Avatar
    Join Date
    Apr 2018
    Posts
    445
    Character
    Omy Song
    World
    Moogle
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Razard View Post
    And by boss tells you mean "Listen out for the add on Call Out to avoid the random insta-death aoe that was put in because the game is so swamped with mods that essentially play the game for you it's the only way to make the game challenging"

    Or the WoW Modding Arms Race as I like to call it.
    Thats why only a few people have (im one of those) the "Ahead of the Curve: G'huun" achieve.

    But dont worry, "the game plays for you", hahahaha. Im sure you would make it easily, ma man.
    (0)

  4. #4
    Player
    Razard's Avatar
    Join Date
    Apr 2014
    Posts
    429
    Character
    Razard Baleth
    World
    Odin
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by Omymy View Post
    Thats why only a few people have (im one of those) the "Ahead of the Curve: G'huun" achieve.

    But dont worry, "the game plays for you", hahahaha. Im sure you would make it easily, ma man.
    Yaaawn I don't care about your baby achievements for babies.

    Don't worry little scamp. I'm sure the big letters flashing on the screen telling you "Don't step in the fire" where a big help, honest.

    Quote Originally Posted by Yamr3 View Post
    No different than when I join statics and people configure bots to tell them what to do on Discord. I don't like it. I don't like being told what to do or where to go. I use BDM for timer's and that's it. All that shouting and alerts and what not, is not a staple of raiding. It's an option to use it or not. More than half of my guild, apparently hasn't used raiding mods for the 3 years I've been raid leading our raids.

    Quite an over exaggeration.

    I want to not defend World of Warcraft because I hate the rut it is in now in retail but the posts I am seeing, are making it difficult not to.
    That's not a rebuttal. The lady doth protest too much, methinks.
    (2)

  5. #5
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,870
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by Siete View Post
    WoW's gameplay is completely full of randomness and bugs "Running as intended" and attack motions or timers make little to no sense.
    FFXIV is methodical and thought.
    WoW is keyboard smashing 4 keys because that's all you have since the prunes.
    There's no more randomness there than here. The attack timers and AoE zonal indicators no more inconsistent than here.

    Prepositioning is just as important there, even if there may be a little more to force you from memorizing the exact positions, down to the second, to optimally be in over the course of a fight.

    ...And yet I have... more keys on my main WoW spec (27) than most of my XIV jobs actually utilize? And their order isn't prescripted into 1234567854 Dragoon combos and the like, but instead follows dynamic modifiers and tactical gambles? Not that it particularly matters. Bloat isn't exactly worth boasting about in either game.

    I love XIV and all, but you're off on most marks here.

    Quote Originally Posted by Razard View Post
    I'm sure the big letters flashing on the screen telling you "Don't step in the fire" where a big help, honest.
    Because obscuring your own UI would be so much more useful than just... seeing the fire already covering the floor?
    (5)

  6. #6
    Player
    Siete's Avatar
    Join Date
    Jul 2019
    Posts
    173
    Character
    Siete Siebenheim
    World
    Mateus
    Main Class
    Summoner Lv 80
    Quote Originally Posted by Shurrikhan View Post
    There's no more randomness there than here. The attack timers and AoE zonal indicators no more inconsistent than here.

    Prepositioning is just as important there, even if there may be a little more to force you from memorizing the exact positions, down to the second, to optimally be in over the course of a fight.

    ...And yet I have... more keys on my main WoW spec (27) than most of my XIV jobs actually utilize? And their order isn't prescripted into 1234567854 Dragoon combos and the like, but instead follows dynamic modifiers and tactical gambles? Not that it particularly matters. Bloat isn't exactly worth boasting about in either game.

    I love XIV and all, but you're off on most marks here.



    Because obscuring your own UI would be so much more useful than just... seeing the fire already covering the floor?
    Sure, because stuff in WoW definitely doesn't stutter animation canceling all buggy while throwing 123123 numbers at you which you're unable to track at all.
    It's better to look at the combat log than the actual game.
    (1)

  7. #7
    Player
    LittleChickenNugget's Avatar
    Join Date
    Aug 2015
    Posts
    538
    Character
    Hana Kaneuchi
    World
    Midgardsormr
    Main Class
    Scholar Lv 80
    Quote Originally Posted by Siete View Post
    Sure, because stuff in WoW definitely doesn't stutter animation canceling all buggy while throwing 123123 numbers at you which you're unable to track at all.
    It's better to look at the combat log than the actual game.
    If your stuff is buggy and stuttering then it's not the games problem. I never run into those issues on WoW even in massive firework shows on ultra.
    And all of you guys, please. Lets not pretend the rotations for either game are more difficult than the other. You're still hitting the same button when it glows and throwing in a CD between.

    As for OP, overall WoW is much faster pace. It takes me a long time to get back into FFXIV after I've been playing WoW for a while simply because of the drag of skill pacing.
    (3)

  8. #8
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,870
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by Siete View Post
    Sure, because stuff in WoW definitely doesn't stutter animation canceling all buggy while throwing 123123 numbers at you which you're unable to track at all.
    It's better to look at the combat log than the actual game.
    Wait, what? XIV cancels its combat animations before their completion far more often than WoW does. Granted, that's to be expected; apart from Fire Blast, with so few oGCDs left to weave in, and each animation being so short apart from perhaps Rampage or Blade Dance, why would it possibly have the animation cancelling that we do?

    The game might have poor graphics but it's for basically any reason except the one you've decided to go with.
    (0)