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  1. #11
    Player
    Divinemights's Avatar
    Join Date
    Jul 2016
    Posts
    2,149
    Character
    Altria Pendragons
    World
    Leviathan
    Main Class
    Ninja Lv 100
    No, you just need to permanent reset the gauge when killed since it is too easy to build up the gauge.
    (2)

  2. #12
    Player
    Crit's Avatar
    Join Date
    Oct 2017
    Location
    Litter box in wolves den
    Posts
    253
    Character
    Crit Ful
    World
    Ultros
    Main Class
    Monk Lv 90
    This is what playing passively early in the match gets you, people considering the removal of battle high because they still havent understood that the new battle high encourages more pvp and they just want to do objectives only


    pveing in a pvp gamemode doesnt work anymore, adapt or stop queueing pls (:
    (9)

  3. #13
    Player
    Rhais's Avatar
    Join Date
    May 2014
    Posts
    240
    Character
    Sophie Miret-njer
    World
    Faerie
    Main Class
    Black Mage Lv 85
    Quote Originally Posted by Crit View Post
    This is what playing passively early in the match gets you, people considering the removal of battle high because they still havent understood that the new battle high encourages more pvp and they just want to do objectives only


    pveing in a pvp gamemode doesnt work anymore, adapt or stop queueing pls (:
    Nah, we will just complain until SE removes anything that causes any difficulty at all, it's an objective based mode, we should be able to run around getting objectives without having to deal with PvP.
    (2)

  4. #14
    Player
    Nalien's Avatar
    Join Date
    Oct 2012
    Posts
    3,784
    Character
    Taisai Jin
    World
    Twintania
    Main Class
    Lancer Lv 64
    Might I suggest simply not queuing up for PvP modes if you... *ahem* "Don't want to deal with PvP"?

    Imagine queuing up for a Raid and proceeding to complain about how you have to do PvE fights instead of gathering or some such bs... "I'm a gathering main, I'm just here for the 2B pants, let me fish in this pond while you guys clear the raid please"
    (1)
    Last edited by Nalien; 12-16-2019 at 05:42 AM.

  5. #15
    Player
    Rhais's Avatar
    Join Date
    May 2014
    Posts
    240
    Character
    Sophie Miret-njer
    World
    Faerie
    Main Class
    Black Mage Lv 85
    But I want my mount and glamours! I should be able to get them without having to deal with stuff like organized opposition, and systems that reward people for doing well, or really just all this combat in an objective based mode. SE plz nerf.
    (1)

  6. #16
    Player
    Esmoire's Avatar
    Join Date
    Dec 2018
    Location
    Gold Saucer
    Posts
    1,173
    Character
    Mei Coincounter
    World
    Ultros
    Main Class
    Goldsmith Lv 100
    Quote Originally Posted by Nalien View Post
    The tank/melee innate damage/defense buff needs to go. It was needed in 4.5 when they added it, but the recent changes to PvP and Battle High make it ridiculously overkill.
    Removing the defence buff on melee and especially on tanks is a bad idea. This is just the dynamic of how a game with attacks that have finite range work. If we want tanks engaging to break up standoffs, we need a system where if one player exposes themselves to a greater range of opposition, they need something more than higher HP count and potions to make that feasible. In The Feast, who is getting attacked is more about who the players want to attack, while in FL it is more about who can be attacked without over-extending. The different design needs are such that we need a leverage to give melee and tank a chance to use their kits, while having a simple lever to tweak that won't impact The Feast, since turning on melee or tanks in The Feast should be an available option.

    I do think the damage bonus is unnecessary, and I do think the bonuses are communicated very poorly, though I don't think there is anything wrong with melee and tank having passive damage reduction in FL. It could be debated tanks and melee should have separate amounts but I at least appreciate the modularity of the developer's approach.
    (0)

  7. #17
    Player
    Divinemights's Avatar
    Join Date
    Jul 2016
    Posts
    2,149
    Character
    Altria Pendragons
    World
    Leviathan
    Main Class
    Ninja Lv 100
    They won’t move the buff from Meele and Tanks; it is there for a reason. You don’t get run and gun without drawback like casting time.
    (1)

  8. #18
    Player
    plasmacutter's Avatar
    Join Date
    Aug 2014
    Posts
    127
    Character
    Lady Mikuni
    World
    Exodus
    Main Class
    Sage Lv 100
    Quote Originally Posted by Crit View Post
    This is what playing passively early in the match gets you, people considering the removal of battle high because they still havent understood that the new battle high encourages more pvp and they just want to do objectives only
    Delete this.

    The current "battle high from assists" system just creates an unstoppable snowball team that cannot be countered regardless of personal skill or even coordination after the first 5 minutes of play.

    The pre-5.1 meta allowed you to salvage matches and come from behind.

    The new battle high system creates one all powerful zerg company unstoppably gobbling up the other team. You may as well just sit down and have a tea party once it's reached that point.
    (6)

  9. #19
    Player
    BloodRubyXII's Avatar
    Join Date
    Nov 2013
    Location
    Völs am Schlern, Italy
    Posts
    1,007
    Character
    Owa Owa
    World
    Odin
    Main Class
    Ninja Lv 100
    Quote Originally Posted by plasmacutter View Post
    Delete this.

    The current "battle high from assists" system just creates an unstoppable snowball team that cannot be countered regardless of personal skill or even coordination after the first 5 minutes of play.

    The pre-5.1 meta allowed you to salvage matches and come from behind.

    The new battle high system creates one all powerful zerg company unstoppably gobbling up the other team. You may as well just sit down and have a tea party once it's reached that point.
    delete this
    (4)
    FanGathering Mail Rail London Nov 2019 (✓)
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  10. #20
    Player
    HyperiusUltima's Avatar
    Join Date
    Jan 2015
    Posts
    1,449
    Character
    Eileen White
    World
    Brynhildr
    Main Class
    Conjurer Lv 100
    Quote Originally Posted by BloodRubyXII View Post
    delete this
    Delete your meme. Cutter made a point about it and this is really why they need to rework Battle High. The buffs themselves are a bit too strong and can even outweigh someone who has Battle High I or no Battle High at all since the Damage Buff is ridiculous in Frontlines.
    (4)

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