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  1. #1
    Player
    Recon1o6's Avatar
    Join Date
    Sep 2016
    Posts
    1,296
    Character
    Avarnia Corthal
    World
    Adamantoise
    Main Class
    Dragoon Lv 90
    my 2 gil

    Story-
    Change castrum meridium, cape westwind and praetorium to solo duties
    make minfillia not useless, add more moenbryda, make alphinaud less of a pretentious git
    slash the parts of the story that are unneccesary like joining the grand companies (supposed to be neutral and we get pressed into military duties?) and wasting several levels searching for correct crystal element (yes im salty about the lack of exp those had back in 2.0)
    have the warrior of light actually emote for once

    gameplay
    add a miniture aetherite to vesper bay...or alternatively dont force us there so much. not once did we look at the paperwork minfillia always asked urianger for.
    adjust old fights to add the up to date markers such as nael's beam, perhaps with some story fights adjusted so you actually see some of the newer markers (eg the spread out one for flares, tighten into line, acceleration bomb)
    completely overhaul copperbell mines, adjust satasha so we actually free the poor captives etc...basically bring the dungeons up to standards of later ones where the loot chests arent in some side rooms a poor sprout will never see due to the tank getting shit over and done with
    move drake and gerolt to revenants toll and adjust the relic weapons so that its less awful in terms of materia and dungeons
    adjust twintania fight so that its add doesnt instakill, makes solo very difficult.
    adjust the binding coil so you have tokens like later raid series to acquire loot
    make arcanist a healer
    change loot in cutters cry and qarn so its actually usable without crafting
    bring back older skills that were sorely missed or thrown to higher levels. new player gameplay is atrocious and the playerbase is fed up of all the skill cutting and identity gutting over shadowbringers and stormblood
    (3)
    Last edited by Recon1o6; 12-20-2019 at 07:43 PM.

  2. #2
    Player
    StriderShinryu's Avatar
    Join Date
    Sep 2015
    Location
    Coeurl
    Posts
    1,298
    Character
    Alexalea Snowsong
    World
    Coeurl
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Recon1o6 View Post
    my 2 gil
    bring back older skills that were sorely missed or thrown to higher levels. new player gameplay is atrocious and the playerbase is fed up of all the skill cutting and identity gutting over shadowbringers and stormblood
    While I'm not sure it directly fits into the scope of the ARR rework, I think this is a pretty important point to make. Most classes feel extremely hollow when pared down by level sync, and some feel completely broken/useless. I don't know if the solution is just a scaling power downgrade or what but it would really benefit the game to not simply kill all of your later acquired skills when synced down. This is absolutely something SE should address as it would help not only ARR content feel more relevant (or at least enjoyable) at later levels but would carry forward through the game even into the future.
    (0)

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