I wonder if it would help if some skills were combo'd and then the original
skill was chained. You know like in PvP you use 1 skill, and that
skill changes into a next potential combo? That would be nice.
Sorry if I'm miss-explaining :x



I wonder if it would help if some skills were combo'd and then the original
skill was chained. You know like in PvP you use 1 skill, and that
skill changes into a next potential combo? That would be nice.
Sorry if I'm miss-explaining :x
My thoughts exactly! You never use combo skills outside of the combo so why does each one need its own space on the action bar? This would free up quite a lot of space for new and unique abilities to be added.
Because people are against it, apperently pressing three different buttons in order is more skill then pressing the same one three times.
And yes this is what people say to this idea, people not want PvP combos becaus its "less skill".
Wow! People are easily pleased if clicking three different buttons (that are vaguely the same thing) in a row counts as skill. I'd rather have a bunch of different abilities that are unique that I need to use depending on what's happening in the fight.

Will never happen. I don't want to go and search from the quote (again) but it was brought up several times during interviews and he said it would make the game far to easy (or at least easier than it already is) and also make it boring. That and I think he said something about how it would mess up the players abilities to pay attention and react during encounters or something.
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