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  1. #1
    Player
    Valkyrie_Lenneth's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    8,037
    Character
    Lynne Asteria
    World
    Jenova
    Main Class
    Viper Lv 100
    Quote Originally Posted by Melichoir View Post
    Whats the difference? I currently use and hold right click to act as a means to turn my character with WASD as the usual forward, backward, strafe left and right. Its that left click hold and turn that breaks channeling with anatman, even if my characters physical floor plane position isnt moving.
    Standard camera, the camera controls the character. So if you move the camera, it moves your character, breaking things that channel.

    Legacy camera is character controls the camera, so you can move the camera arou d without moving your character. It also let's you reverse at full speed instead of slowly backpedalling. Makes avoiding aoes much easier.

    It also prevents the weird thing where if you run through a mob and hit a skill, it turns you and the camera around making you do a uturn essentially.
    (4)

  2. #2
    Player
    Melichoir's Avatar
    Join Date
    Feb 2015
    Location
    Uldah
    Posts
    1,537
    Character
    Desia Demarseille
    World
    Sargatanas
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Valkyrie_Lenneth View Post
    Standard camera, the camera controls the character. So if you move the camera, it moves your character, breaking things that channel.

    Legacy camera is character controls the camera, so you can move the camera arou d without moving your character. It also let's you reverse at full speed instead of slowly backpedalling. Makes avoiding aoes much easier.

    It also prevents the weird thing where if you run through a mob and hit a skill, it turns you and the camera around making you do a uturn essentially.
    Hmm interesting. Ill try that out later. thanks :>
    (0)