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  1. #11
    Player
    Bonbori's Avatar
    Join Date
    Jun 2018
    Posts
    496
    Character
    Iunia Arcena
    World
    Balmung
    Main Class
    Weaver Lv 80
    Oh yes, absolutely, it would be ideal if the game had a PvP experience both rewarding and fun buuuut I have sadly given up on that. It's very clear that they intend that aspect of the game to be a long mind-numbing grind that people who just want shiny rewards are meant to put themselves through over months and months just to make queues pop during primetime.

    There is no intrinsic reward offered by Frontlines - little potential for personal improvement, little impact of individual contribution on the outcome of a match, little entertainment value in the repetitive drudgery. The only thing it has to offer are extrinsic rewards from achievements and vendors. So that's how I'm choosing to approach it now - it's not meant to be enjoyed, just done - so I let my muscle memory take over while occupying my brain with something else. Ironically, this shift in my philosophy has allowed me to find a measure of fun in it after all, despite all of the above. It's a mindless kind of fun but... that's still the most praise I have ever had for FF14's PvP.

    So ultimately, I think longer queues are a fair price to pay for my somewhat, in a weird roundabout way, improved experience.
    (0)

  2. #12
    Player
    SturmChurro's Avatar
    Join Date
    Feb 2017
    Location
    Gridania
    Posts
    7,073
    Character
    Sturm Churro
    World
    Marilith
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Bonbori View Post
    So ultimately, I think longer queues are a fair price to pay for my somewhat, in a weird roundabout way, improved experience.
    They aren't. 8v8v8 sucks, 24v24v24 sucks, all the PvP sucks. The problem is. There. Are. No. Queues. People can't even play frontline, literally. Whether you liked the 24 man pvp less than what we have left now, isn't worth players across datacenters having zero access to PvP for much of the day or their actual playtime - meaning those players ( including me) can't farm for those "shiny rewards" at all.
    (10)
    WHM | RDM | DNC

  3. #13
    Player
    Bonbori's Avatar
    Join Date
    Jun 2018
    Posts
    496
    Character
    Iunia Arcena
    World
    Balmung
    Main Class
    Weaver Lv 80
    Quote Originally Posted by SturmChurro View Post
    They aren't. 8v8v8 sucks, 24v24v24 sucks, all the PvP sucks. The problem is. There. Are. No. Queues. People can't even play frontline, literally. Whether you liked the 24 man pvp less than what we have left now, isn't worth players across datacenters having zero access to PvP for much of the day or their actual playtime - meaning those players ( including me) can't farm for those "shiny rewards" at all.
    I'm afraid I cannot relate to your experience. Like 2 days ago I did enough matches, back-to-back, to get one my challenge logs completed. And a week before I queued into Frontlines just to get a WT sticker but got an insta-pop and then ended up riding the wave until I got bored. Both times was around the same time, late in the evening, but that just indicates to me there's a certain PvP primetime. It's not impossible to get queues, you just have to find the right time to queue.
    (2)

  4. #14
    Player
    Avidria's Avatar
    Join Date
    Sep 2015
    Location
    Gridania
    Posts
    1,724
    Character
    Avi Taro
    World
    Behemoth
    Main Class
    Bard Lv 100
    Quote Originally Posted by Bonbori View Post
    I'm afraid I cannot relate to your experience. Like 2 days ago I did enough matches, back-to-back, to get one my challenge logs completed. And a week before I queued into Frontlines just to get a WT sticker but got an insta-pop and then ended up riding the wave until I got bored. Both times was around the same time, late in the evening, but that just indicates to me there's a certain PvP primetime. It's not impossible to get queues, you just have to find the right time to queue.
    And what if you can't play at that time? To put it plainly, having content that's only accessible for a small window every day sucks. It even sucked when there were 24 man's because it still took ages to get a match sometimes if it wasn't late at night. SE in the past has seemed to at least be aware that long queue times suck - else why would there be any incentive to go back and do low level dungeons and whatnot? Why did they add add alliance roulette? It's so that people in general, including people who are new to the content, can get queues to do it in a relatively reasonable amount of time. I mean, I literally spent upwards of two hours in a LOTA queue once. *Two freaking hours* - heck, 40m to an hour was average in my experience, before it got added to a roulette. SE saw the problem and they fixed it. Why can't they do the same for PvP? Why'd they do the opposite??

    I mean, I'm glad your experience has improved, but as someone who actually enjoys PvP for PvP despite it's flaws, I'd like to be actually pvping instead of sitting in an ages long queue.

    They really need to make PvP more fun and rewarding - or at least one or the two. Why bother updating it and adding a whole new map if they aren't going to make it worthwhile to play? You'd think they'd want more people to *want* to do the content they're spending resources to build... and to make sure they can do it at all, for that matter.
    (13)

  5. #15
    Player
    Deceptus's Avatar
    Join Date
    Sep 2013
    Location
    The Goblet - 16th Ward, Plot 55
    Posts
    4,418
    Character
    Deceptus Keelon
    World
    Behemoth
    Main Class
    Sage Lv 90
    One of the points of 8v8v8 was to allow some sort of pvp if 72 people weren't online, active, and queuing for it.

    SE simply throwing that out for "reasons" was extremely short sighted.
    (11)
    Veteran healers don't care if we need to heal, but right now we don't. We want interesting things to do during the downtime other than a 30s dot and a single filler spell that hasn't changed from lvl 4 to lvl 90.
    Dead DPS do no DPS. Raised DPS do 25/50% lower DPS. Do the mechanics and don't stand in bad stuff.
    Other games expect basic competence, FFXIV is pleasantly surprised by it. Other games have toxic elitism. FFXIV has toxic casualism.[/LIST]

  6. #16
    Player
    hynaku's Avatar
    Join Date
    Mar 2015
    Location
    New Gridania
    Posts
    2,798
    Character
    Inglis Eucus
    World
    Cuchulainn
    Main Class
    Reaper Lv 100
    Who ask for 72 man frontlines only I sure didn't and I sure didn't complained about 24 man frontlines sucking. They need to change it back and allow 24 man frontlines when there's not enough on to fill 72 man.
    (10)

  7. #17
    Player
    Enla's Avatar
    Join Date
    Sep 2015
    Location
    Gridania
    Posts
    2,748
    Character
    Crushing Fatigue
    World
    Balmung
    Main Class
    Scholar Lv 70
    Quote Originally Posted by hynaku View Post
    Who ask for 72 man frontlines only I sure didn't and I sure didn't complained about 24 man frontlines sucking. They need to change it back and allow 24 man frontlines when there's not enough on to fill 72 man.
    A lot of people complained about premades and how the 24 mans just weren't as fun, the latter of which I can accept as valid especially for Secure as the maps simply weren't designed for it. With that said however instead of nixing the entire mode, especially with two entire carrots to get people into the mode leaving, they should have revamped how the game handles the smaller queue pops. Maybe even design a smaller map that can work interchangeably between the three modes that people get sent to when the queue doesn't have enough people to fill it.

    There's no question they went for the laziest solution to the 'problem' however.
    (3)

  8. #18
    Player
    GetFoesReqd's Avatar
    Join Date
    Feb 2017
    Posts
    157
    Character
    X'rho Haku
    World
    Zalera
    Main Class
    Archer Lv 54
    This morning's wait time: 133 minutes and 39 seconds before I withdrew for obvious reasons. Bring back 24's for early mornings please. At least then its only a half hour and not a statistical impossibility.
    (5)
    Last edited by GetFoesReqd; 11-30-2019 at 10:36 PM.

  9. #19
    Player
    EnigmaticDodo's Avatar
    Join Date
    Jan 2019
    Posts
    391
    Character
    Maetimoht Berkbraena
    World
    Gilgamesh
    Main Class
    Arcanist Lv 51
    Quote Originally Posted by GetFoesReqd View Post
    This morning's wait time: 133 minutes and 39 seconds before I withdrew for obvious reasons. Bring back 24's for early mornings please. At least then its only a half hour and not a statistical impossibility.
    Not to say that this is the better alternative, but have you tried to queue for The Feast in that same time frame?

    I want smaller matches to return as well, but just curious on that.
    (0)

  10. #20
    Player
    RyuSaarva's Avatar
    Join Date
    Dec 2014
    Posts
    1,094
    Character
    Ryu Saarva
    World
    Phoenix
    Main Class
    Bard Lv 90
    Quote Originally Posted by GetFoesReqd View Post
    This morning's wait time: 133 minutes and 39 seconds before I withdrew for obvious reasons. Bring back 24's for early mornings please. At least then its only a half hour and not a statistical impossibility.
    that is normal for pvp when there are no special events going on.
    (0)

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