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  1. #1
    Player
    GetFoesReqd's Avatar
    Join Date
    Feb 2017
    Posts
    157
    Character
    X'rho Haku
    World
    Zalera
    Main Class
    Archer Lv 54
    This morning's wait time: 133 minutes and 39 seconds before I withdrew for obvious reasons. Bring back 24's for early mornings please. At least then its only a half hour and not a statistical impossibility.
    (5)
    Last edited by GetFoesReqd; 11-30-2019 at 10:36 PM.

  2. #2
    Player
    EnigmaticDodo's Avatar
    Join Date
    Jan 2019
    Posts
    391
    Character
    Maetimoht Berkbraena
    World
    Gilgamesh
    Main Class
    Arcanist Lv 51
    Quote Originally Posted by GetFoesReqd View Post
    This morning's wait time: 133 minutes and 39 seconds before I withdrew for obvious reasons. Bring back 24's for early mornings please. At least then its only a half hour and not a statistical impossibility.
    Not to say that this is the better alternative, but have you tried to queue for The Feast in that same time frame?

    I want smaller matches to return as well, but just curious on that.
    (0)

  3. #3
    Player
    RyuSaarva's Avatar
    Join Date
    Dec 2014
    Posts
    1,094
    Character
    Ryu Saarva
    World
    Phoenix
    Main Class
    Bard Lv 90
    Quote Originally Posted by GetFoesReqd View Post
    This morning's wait time: 133 minutes and 39 seconds before I withdrew for obvious reasons. Bring back 24's for early mornings please. At least then its only a half hour and not a statistical impossibility.
    that is normal for pvp when there are no special events going on.
    (0)

  4. #4
    Player
    Enla's Avatar
    Join Date
    Sep 2015
    Location
    Gridania
    Posts
    2,748
    Character
    Crushing Fatigue
    World
    Balmung
    Main Class
    Scholar Lv 70
    Quote Originally Posted by RyuSaarva View Post
    that is normal for pvp when there are no special events going on.
    That's a pretty big indictment that PVP is broken and something needs to be fixed however, if that's how long a 'normal' match takes on your data center. Also that's really not normal for Crystal at all or at least it wasn't before. When no special events are going on here the worst wait was around 40 minutes before the roll back to 24x24x24 being the only way to experience Frontlines. I haven't seen two hour plus queues since the 8v8v8 change was implemented way back when. Not even off peak hours.
    (4)

  5. #5
    Player
    Nalien's Avatar
    Join Date
    Oct 2012
    Posts
    3,784
    Character
    Taisai Jin
    World
    Twintania
    Main Class
    Lancer Lv 64
    Quote Originally Posted by RyuSaarva View Post
    that is normal for pvp when there are no special events going on.
    Except it isn't? There were plenty of 24m pops during early/late hours prior to any events. Was my favorite time to queue precisely because 24m was more enjoyable than 72m, and it also didn't line up with any PvE schedules. Ever since they sorted out the queue issues with Freelancer and rotating the maps daily, Frontlines didn't really have any queue issues, unless you were queuing at some absurd hour like 3am. Any reasonable early/late hour it was still popping. Prime time during new content releases (so majority off doing new Trial/Raid/etc) or Tuesday reset 24m could also pop.

    Now what do we have? Absolutely no pops until prime time, and if there is anything else going on (Rival Wings community day being another thing that takes a large sum of PvPers away from Frontlines) then the queue dies even in prime time. Even if it's active, say 96 people are in queue? 24 of them are now waiting for a match to end so they can get into the next 72m pop, rather than just having a 24m pop alongside the existing pop.

    Removing 24m did absolutely nothing good for Frontlines. All it did was make matters worse, and saying "We'll that's just how it usually is" is a complete lie. Even if it wasn't, and queues were terrible outside events... Why remove 24m then? All it does it make things worse. There was no good reason for removing 24m. "It's hard to get pops outside events, so lets make it harder!", it's an absolutely absurd route for SE to have taken.
    (12)
    Last edited by Nalien; 12-02-2019 at 05:05 AM.

  6. #6
    Player
    Deceptus's Avatar
    Join Date
    Sep 2013
    Location
    The Goblet - 16th Ward, Plot 55
    Posts
    4,418
    Character
    Deceptus Keelon
    World
    Behemoth
    Main Class
    Sage Lv 90
    Quote Originally Posted by Nalien View Post
    Except it isn't? . . .
    Removing 24m did absolutely nothing good for Frontlines. All it did was make matters worse, and saying "We'll that's just how it usually is" is a complete lie. Even if it wasn't, and queues were terrible outside events... Why remove 24m then? All it does it make things worse. There was no good reason for removing 24m. "It's hard to get pops outside events, so lets make it harder!", it's an absolutely absurd route for SE to have taken.
    This is 100% my stance on the issue. Removing 24 man did NOTHING to improve the game, it only hurt it and SE is too prideful to admit they messed up.

    Which is sad seeing as how this is a company who had to swallow their pride before.
    (5)
    Veteran healers don't care if we need to heal, but right now we don't. We want interesting things to do during the downtime other than a 30s dot and a single filler spell that hasn't changed from lvl 4 to lvl 90.
    Dead DPS do no DPS. Raised DPS do 25/50% lower DPS. Do the mechanics and don't stand in bad stuff.
    Other games expect basic competence, FFXIV is pleasantly surprised by it. Other games have toxic elitism. FFXIV has toxic casualism.[/LIST]

  7. #7
    Player
    RyuSaarva's Avatar
    Join Date
    Dec 2014
    Posts
    1,094
    Character
    Ryu Saarva
    World
    Phoenix
    Main Class
    Bard Lv 90
    Quote Originally Posted by Nalien View Post
    Except it isn't? There were plenty of 24m pops during early/late hours prior to any events. Was my favorite time to queue precisely because 24m was more enjoyable than 72m, and it also didn't line up with any PvE schedules. Ever since they sorted out the queue issues with Freelancer and rotating the maps daily, Frontlines didn't really have any queue issues, unless you were queuing at some absurd hour like 3am. Any reasonable early/late hour it was still popping. Prime time during new content releases (so majority off doing new Trial/Raid/etc) or Tuesday reset 24m could also pop.

    Now what do we have? Absolutely no pops until prime time, and if there is anything else going on (Rival Wings community day being another thing that takes a large sum of PvPers away from Frontlines) then the queue dies even in prime time. Even if it's active, say 96 people are in queue? 24 of them are now waiting for a match to end so they can get into the next 72m pop, rather than just having a 24m pop alongside the existing pop.

    Removing 24m did absolutely nothing good for Frontlines. All it did was make matters worse, and saying "We'll that's just how it usually is" is a complete lie. Even if it wasn't, and queues were terrible outside events... Why remove 24m then? All it does it make things worse. There was no good reason for removing 24m. "It's hard to get pops outside events, so lets make it harder!", it's an absolutely absurd route for SE to have taken.
    depends if you play on the correct server for your timezone, europeans are sleeping late night and early morning so you cannot get frontline pops unless you wait a very long time.
    (0)

  8. #8
    Player
    Strywin's Avatar
    Join Date
    Jun 2015
    Location
    Limsa Lominsa
    Posts
    72
    Character
    Elaris Strywin
    World
    Balmung
    Main Class
    Gladiator Lv 75
    Quote Originally Posted by RyuSaarva View Post
    depends if you play on the correct server for your timezone, europeans are sleeping late night and early morning so you cannot get frontline pops unless you wait a very long time.
    Yeah which is a bad design, people having to wait until a certain time to pvp. I haven't had the chance to pvp for almost 2 weeks now because I hardly play during prime time cause reasons, and I will only wait 25 minutes to get into a match; after that I just stop queuing for the day because I don't want to possibly waste my time like others already have with 100+ minute queues.
    (5)

  9. #9
    Player
    Kisshu's Avatar
    Join Date
    Mar 2014
    Posts
    528
    Character
    Nica Kisshu
    World
    Ragnarok
    Main Class
    Thaumaturge Lv 100
    Quote Originally Posted by RyuSaarva View Post
    depends if you play on the correct server for your timezone, europeans are sleeping late night and early morning so you cannot get frontline pops unless you wait a very long time.
    Before these changes it wasn't uncommon to get 15 min queues during morning/midday on Chaos DC in EU times.
    (2)

  10. #10
    Player
    RyuSaarva's Avatar
    Join Date
    Dec 2014
    Posts
    1,094
    Character
    Ryu Saarva
    World
    Phoenix
    Main Class
    Bard Lv 90
    Quote Originally Posted by Kisshu View Post
    Before these changes it wasn't uncommon to get 15 min queues during morning/midday on Chaos DC in EU times.
    getting a pop in 15 minutes even in prime time is pretty good when there are no events/new content going on, are you comparing current times to moogle event insta pops?
    (0)

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