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Thread: Ranged in 5.1

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  1. #1
    Player
    Moonlite's Avatar
    Join Date
    Feb 2014
    Location
    Uldah
    Posts
    1,470
    Character
    Midnight Falcon
    World
    Balmung
    Main Class
    Pugilist Lv 100
    Quote Originally Posted by Esmoire View Post
    If you are fighting against a fully stocked, full health melee or tank alone as a ranged, you have made a strategic mistake, and you are in the wrong place, and if they are at all familiar with the game they are going to destroy you. It is not supposed to be a fair fight, it is not a valid use case to examine, and it is irrelevant.

    It is no longer relevant as we have clearly left HWs pvp behind. But ranged with all the cool downs and the jump could kill others solo. Again required saving of cooldowns and getting the first shot off. That is clearly not the case now all melee feel like super buffed warriors killing a couple ranged if you get into a showdown. DRG and SAM seem to have tank level surviabilty ( i know not a real word haha). Ninja just melts you I am not sure what the rotation is but it feels like you got hit with a limit break but you didn't.


    Overall with the speed boost and the complete zerg nature of the maps now range is ok. You just don't get the cool small skirmished you use to. I would not want to see how it is balanced in feast though. Probably something they will probably have to keep an eye on.
    (0)

  2. #2
    Player
    Nedkel's Avatar
    Join Date
    Dec 2017
    Posts
    2,023
    Character
    Chloe Lehideux
    World
    Zodiark
    Main Class
    Samurai Lv 74
    Quote Originally Posted by Moonlite View Post
    It is no longer relevant as we have clearly left HWs pvp behind. But ranged with all the cool downs and the jump could kill others solo. Again required saving of cooldowns and getting the first shot off. That is clearly not the case now all melee feel like super buffed warriors killing a couple ranged if you get into a showdown. DRG and SAM seem to have tank level surviabilty ( i know not a real word haha). Ninja just melts you I am not sure what the rotation is but it feels like you got hit with a limit break but you didn't.


    Overall with the speed boost and the complete zerg nature of the maps now range is ok. You just don't get the cool small skirmished you use to. I would not want to see how it is balanced in feast though. Probably something they will probably have to keep an eye on.
    Drag, Sam, Ninja and monk.
    They should get it trimmed

    Quote Originally Posted by BloodRubyXII View Post
    No it's irrelevant because the game isn't balanced for 1v1.
    Its not balanced for 1v1, but you still often see for example 3v3 or 4v4 where having a good strength in 1v1 is determinal.
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