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  1. #4
    Player
    Akiudo's Avatar
    Join Date
    Sep 2015
    Posts
    514
    Character
    Narumi Akiudo
    World
    Alpha
    Main Class
    Bard Lv 90
    Quote Originally Posted by CKNovel View Post
    I don't know what game you're playing but average content would mean Leveling Dungeon. Endgame normal content would be normal raid where DPS doesn't matter. DPS only matters in savage and ultimate content.

    MCH is the best of the worst, like the best competitor among kids.
    BRD is shining against multiple targets.
    DNC is shining against multiple targets aswell but performs better than the BRD against a lone target.
    I should almost includes RDM because it's so low here and can easily be replaced with the extremely mobile/high damage SMN.

    It's not fair, indeed, to be so far behind the SMN (1K DPS behind for the MCH on a lone target), a job as mobile as a ranged but with extra support.

    MCH could have a very slight buff, the only thing, in my opinion would be to halve Wildfire's cooldown, that would be around 400-500 dps increase. I would love to see a small buff on Bio Blaster, it's our only alternative for AoE but is a very small gain against 2 targets. Half of Alexander Ultimate is against 2 targets.
    BRD and DNC needs a straight potency buff, the dot nerf was not a nerf for the BRD overrall but balancing for its rDPS. However, it was absolutely not needed.

    There is one reason as to why you should bring a ranged DPS in your group.
    Is it the mobility? Hell no.
    Is it the refresh, palisade, dismantle, tp song? That's gone.
    Is it the Tactician/Troubadour/Samba? Unmend salutes you, despite the Cooldown reduction, mitigation is never the reason.
    Is it for its DPS? They're at the bottoms.

    It's the 1% stats brought to the group because you exist. That's the whole reason why you should always have a ranged DPS.
    The ranged DPS spot is forced upon groups, that's the only reason why you should get a ranged and that's why it feels unfair. Obviously a ranged should never reach the same damages as a melee for obvious reasons, but we're so shitty SE forces people to get a ranged DPS.
    but you have to see, the moment the physical ranged come into the range of but 300 dps to the top every single group would instantly drop all their melees aswell as casters to run with 4 physical ranged so we cant have that.

    World first groups would do it (which is totally terrible and WAY worse than bringing a single physical ranged for the buff and never in a 100 years a second one, they would never still at least bring 1 caster+1melee for the buffs+lb) and every single not progress group would of course do the same.

    I mean, Statics struggling to recruit of course would also pass up that one totally awesome and chill melee that does better then the rest of the group because it doesn't fit into their 4 phys ranged meta just as partyfinder would never in a 100 years take a caster because it offers a 1% buff and they don't really give a flying fuck if the mechanics are handled by a caster or a phys ranged, just how much dps is done at the end of it, never ever would this happen.

    and taking a melee ? get real, melee lb is for sissys, and uptime strats are incredibly demanding on the group, most of the time you even have to think for 5 seconds which 2 spots for a mechanic are closest to the boss, no way in hell people will ever do this if its not worth at least 5% dps .

    if not for melees dragging everyone down the all ranged meta would just allways split up and dance around the arena like ninjas, i mean who needs to split up stack markers or maybe stay in generally the same location to get hit by healing or because its the only place from which to safely do mechanics anyways ? with 4 ranged you could do such fun things as do black smokers 5 meters farther away from the tank, or just drop half the arena full with the panto puddle marks, its way easier if everyone just runs around like a headless chicken instead of moving in a group.
    (2)
    Last edited by Akiudo; 11-21-2019 at 07:13 PM.