Quote Originally Posted by J-Reyno View Post
I'll agree with you that both roles are still offering similar overall contribution, and we agree that healers received a noticeably larger increase in damage.
Right. I'm just on the side of the fence where White mage was undertuned instead of Astro being overtuned.

As far as corrective increases go, I'd be fine with around a 3-4% increase right now (So a 9100 tank would go to around 9500).

Further than that depends on their response to Summoner. If they do the sane thing, then I don't believe further potency adjustment is needed.

There is, however, a distinct lack of the ability to excel (Re as: The 'band' on all percentiles is extremely tiny). An increase of what you're asking for, in its own vacuum, would require some gameplay adjustments, now or later, so that the increase itself is the tank's realm of optimization. The kits currently don't really support that.

To me, it simply makes sense to build that system before increasing them, but like most drivel I toss out, that's just opinion.