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  1. #11
    Player
    Duplo's Avatar
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    Jun 2018
    Location
    Ul'dah
    Posts
    36
    Character
    Duplo Alvein
    World
    Sargatanas
    Main Class
    Red Mage Lv 80
    That's the kind of mentality that sours this game, and drives a wedge between servers.

    It doesn't matter if people are there to just take part in the fate without crafting in a crossword scenario, because the exact same thing will occur with homeworld players as well as wanderers.

    Imagine that you're on Adamantoise. 100 crafters work to fill the bar. The instance then fills with 200 Adamantoise players that did not craft, perhaps they gathered, maybe they didn't. Does that give these 200 homeworld players that are not crafters any more right to the fate than wanderers?

    Absolutely not, especially seeing as the reason it filled as quickly as it was filling is due to wanderers helping craft for other servers.

    That is why I likened it to Eureka, where it is a joint effort where people may or may not be able to help in the same ways. Due to either class limitations or level limitations.

    The widespread debate of "server inequality" and people not earning things is a sham, full of hypocrisy. That's not me speaking of anyone in-particular, that's the whole situation in and of itself.

    If there are instances with shared progress bars, that fixes the entire situation. Crafters from different servers can work in jolly cooperation again. Gatherers can come and go to help provide for the fate. The crafters, or anyone else, can leave the instance without fear of being locked out.

    There will always be people incapable of providing assistance, but with instances, it would not matter. Everyone could get in, and isn't that what everyone wants the most?
    (0)

  2. #12
    Player
    Duplo's Avatar
    Join Date
    Jun 2018
    Location
    Ul'dah
    Posts
    36
    Character
    Duplo Alvein
    World
    Sargatanas
    Main Class
    Red Mage Lv 80
    I know that you went over similar things in your own side of the debate, but they were quite skimmed over, making them seem like less of an issue than it really is.

    There was so much vile hated going on for crossworld players, who ignored the fact that it's only because of them that the progress bar filled. They only focused on the bad and not the good.

    I want everyone to be able to work together or just enjoy the event together, and that is what instances will accomplish if they're implemented.
    (0)

  3. #13
    Player
    Duplo's Avatar
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    Jun 2018
    Location
    Ul'dah
    Posts
    36
    Character
    Duplo Alvein
    World
    Sargatanas
    Main Class
    Red Mage Lv 80
    vile hatred*
    (0)

  4. #14
    Player
    GojuSuzi's Avatar
    Join Date
    Apr 2019
    Location
    Limsa Lominsa
    Posts
    38
    Character
    Cerih Gealai
    World
    Phoenix
    Main Class
    Culinarian Lv 80
    Quote Originally Posted by Duplo View Post
    It doesn't matter if people are there to just take part in the fate without crafting in a crossword scenario, because the exact same thing will occur with homeworld players as well as wanderers.
    Issue is that you're restricted to two Concerted Efforts per Stage if you only use your homeworld. That is not remotely enough to get the scrips for rewards or xp for levelling to be worthwhile unless you're into the thing (in which case you'd be contributing). With a FATE-train set up, those rewards become more plentiful and are available so speedily that it is worth it to run 12 CEs in one day instead of doing any hand ins. Crossworld incentivised waiting on CEs instead of handing in collectables; homeworld only means you *can* just wait on the CEs but there's an incentive to do all of the content.


    Quote Originally Posted by Duplo View Post
    especially seeing as the reason it filled as quickly as it was filling is due to wanderers helping craft for other servers.
    This is one of the issues that was there: people claiming they are the reason Server X got their bar filled, when no one asked Server X if they wanted/needed the help, and most of those spewing that did no hand-ins other than to selfishly pump it to complete so that the CE would fall at a time that fit their own schedule. I saw folk on Twintania (our DC's smaller server) complain that before most of them had a chance to get home from work and complete the quest, their Firmament was full with players from the larger servers "carrying" them. Because of when the TZ for the majority of that server was, letting them actually do it themselves would have meant the CE fell at an inconvenient time for those from other worlds, so the impatient ones just invaded and took over. And then had the cheek to claim they were being altuistic and the locals were too inept to manage it themselves when the locals requested that they leave and take their 'help' with them. Don't pretend that jumping in and pushing progress less than 24 hours after the event launched was anything but a selfish hijacking, and they are the reason this had to be done this way.
    (2)

  5. #15
    Player
    Duplo's Avatar
    Join Date
    Jun 2018
    Location
    Ul'dah
    Posts
    36
    Character
    Duplo Alvein
    World
    Sargatanas
    Main Class
    Red Mage Lv 80
    I have absolutely no words for you that you will listen to. You cherry picked two small chunks of my text in which I was explaining positive notes on why wanderers are not the problem, and you made them negative with your own opinion of "why they must be doing it this way" by calling them selfish and claiming they were "superior to those too inept to do so." That is witch hunting 101, and it's actually a Terms of Service breaking offense.

    They're crafters and enjoy crafting, that's why they do it. They gain more scrips from crafting hundreds and thousands of items than the fate will payout, and already have max level crafters. They are doing it for others, there is no need for such pessimism.
    (0)

  6. #16
    Player
    Duplo's Avatar
    Join Date
    Jun 2018
    Location
    Ul'dah
    Posts
    36
    Character
    Duplo Alvein
    World
    Sargatanas
    Main Class
    Red Mage Lv 80
    It was always meant to be a group event in which servers worked together to help one another- going from one world to another. Yoshi-P said so himself.

    There was an oversight in not adding instances to brand new content. Every new piece of content since Stormblood has required instances to prevent congestion. That is all this needs in order to fix the issue.

    The servers will still congest with homeworld players as it stands when the progress bar is nearly full, this has been proven already with data centers which have reached the next milestone of phase 3.

    This means that if your side of the debate is that you will get less if you only use homeworld, you'll get even less now that it takes longer and still congests.

    It's also not fair to the crafters who all help over the course of 2-3 days of filling the bar, as not everyone will get to participate in the fruits of their labor, and the crafters earned it the most- as it stands with the current temp fix.

    Instances with shared progress bars are for the good of everyone.
    (0)

  7. #17
    Player
    Besame's Avatar
    Join Date
    Apr 2016
    Posts
    1,028
    Character
    Calista Fallon
    World
    Coeurl
    Main Class
    Bard Lv 100
    Quote Originally Posted by Duplo View Post
    It was always meant to be a group event in which servers worked together to help one another- going from one world to another. Yoshi-P said so himself.

    There was an oversight in not adding instances to brand new content. Every new piece of content since Stormblood has required instances to prevent congestion. That is all this needs in order to fix the issue.

    The servers will still congest with homeworld players as it stands when the progress bar is nearly full, this has been proven already with data centers which have reached the next milestone of phase 3.

    This means that if your side of the debate is that you will get less if you only use homeworld, you'll get even less now that it takes longer and still congests.

    It's also not fair to the crafters who all help over the course of 2-3 days of filling the bar, as not everyone will get to participate in the fruits of their labor, and the crafters earned it the most- as it stands with the current temp fix.

    Instances with shared progress bars are for the good of everyone.
    A multi-server event might of worked and sounds swell IF IF IF the area would hold an infinite amount of people with no issues. It does not, therefore that was fail. Same as server wide hunts. Might of been nice if gatherers could of turned in supplies at the beginning that helped crafters get their supplies as they go along while they also earn script, but no...
    (0)
    Last edited by Besame; 11-16-2019 at 07:05 AM.

  8. #18
    Player
    Duplo's Avatar
    Join Date
    Jun 2018
    Location
    Ul'dah
    Posts
    36
    Character
    Duplo Alvein
    World
    Sargatanas
    Main Class
    Red Mage Lv 80
    Just today, a crafter from Sargatanas was saying they might roll a new character just to help Siren progress, because they are quite far behind in comparison- around 25% compared to the 60%-100% of the other servers. The crafters have hearts of gold.

    We need to help one another, and instances with shared progress will allow us that opportunity. ^_^
    (0)

  9. #19
    Player
    Jojoya's Avatar
    Join Date
    Feb 2018
    Posts
    9,095
    Character
    Jojoya Joya
    World
    Coeurl
    Main Class
    Bard Lv 100
    Quote Originally Posted by Duplo View Post
    Just today, a crafter from Sargatanas was saying they might roll a new character just to help Siren progress, because they are quite far behind in comparison- around 25% compared to the 60%-100% of the other servers. The crafters have hearts of gold.

    We need to help one another, and instances with shared progress will allow us that opportunity. ^_^
    What is far behind supposed to mean at this point? Stage 3 is the end of what Ishgard content SE has implemented so far. We know that from Balmung already completing it and having Works Completed displayed on the tracker. All worlds should have their Stage 3 completed before 5.15 is released, assuming SE even has more stages planned to be released at that time.

    A slower pace is irrelevant now that we know there's going to be a considerable gap between when we complete any currently implemented stages and when the next set of stages will be introduced. It's not content that needs to be or even should be completed in the first few days of release.

    The lower pop worlds do not need help at this time. We're perfectly capable of completing our works on our own. Help your own world out instead of obsessing over the progress other worlds are making.

    IF SE determines that some worlds need additional help in future stages, they can always turn Thomelin into another Collectables collector. Off world players can turn in there to help with progress without risking home world players getting locked out, and it would be helpful to the congested worlds where even home world players can't get in.
    (3)

  10. #20
    Player
    Duplo's Avatar
    Join Date
    Jun 2018
    Location
    Ul'dah
    Posts
    36
    Character
    Duplo Alvein
    World
    Sargatanas
    Main Class
    Red Mage Lv 80
    You aren't listening though, people were still getting locked out of phase 3 in their homeworld.

    Congestion happens regardless, instances with shared progress would help fix that. Stop spreading this needless "wanderer hate."
    (0)

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