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  1. #1
    Player
    Mirhd's Avatar
    Join Date
    Aug 2017
    Posts
    392
    Character
    Ellisuur Muur
    World
    Midgardsormr
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Alucard135 View Post
    Because you have not actually been in the situation many times where you had to leave to gather mats like I have done when on other worlds, so you don't know what's the good time to start crafting in the instance. One hour before the FATE is when you should start crafting and not leave the instance. Not 1:30 to 2 hours. I have been to Midgardsormr and other worlds an hour before the FATE is up many times and easily got in. If you have been active on other worlds, you would have known this and not ended up getting locked in your own instance not able to leave to get the mats you needed for a good 30min to an hour.

    I'm only there for an hour. How many items do you expect someone to craft in that time? Yes, I have crafted for other worlds. Else I wouldn't have another crafter leveled up easily if I wasted all these hours doing nothing.
    Yeah, calling nonsense on this one. I actually did/do go back and forth to my servers' firmament, gathering and crafting, but for some reason you took that as entering once. If you actually gather and craft as much as you claim, you'd realise that having to gather again is inevitable. I didn't server hop, thanks, because I didn't think it was right to take up a slot for a server native.

    You haven't been to my server "many times", or else you'd have seen how crowded it got, and it was even worse the closer it got to the fate popping. Now? Now, we won't have to deal with that nonsense, and for that I'm grateful. I'd appreciate it if you stopped claiming you "helped servers" when your posts clearly show otherwise. You went from encouraging people to server hop, to stating you were "helping"? Sure, seems perfectly believable.
    (2)

  2. #2
    Player
    Alucard135's Avatar
    Join Date
    Mar 2017
    Posts
    1,222
    Character
    Diaval Alucard
    World
    Cactuar
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Mirhd View Post
    Yeah, calling nonsense on this one. I actually did/do go back and forth to my servers' firmament, gathering and crafting, but for some reason you took that as entering once. If you actually gather and craft as much as you claim, you'd realise that having to gather again is inevitable. I didn't server hop, thanks, because I didn't think it was right to take up a slot for a server native.

    You haven't been to my server "many times", or else you'd have seen how crowded it got, and it was even worse the closer it got to the fate popping. Now? Now, we won't have to deal with that nonsense, and for that I'm grateful. I'd appreciate it if you stopped claiming you "helped servers" when your posts clearly show otherwise. You went from encouraging people to server hop, to stating you were "helping"? Sure, seems perfectly believable.
    Yes I have been to your server and many others and seen how crowded it gets. Your server is not a special case. Anyone who server hopped can verify if my next claim is true or false. One hour before the FATE was a good time to go into the firmament with a high chance of it not being congested. Before then, have all your mats prepared so you can craft while you're inside. The FATEs don't pop up every hour or so to the point you don't have time to restock before the other server FATE is up. If you didn't have time to restock between the many hours for each FATE, then that's a "you" issue.

    In my case, I have many sample point to draw a conclusion from. But in yours, you're only sticking to one server, which means you didn't do the FATE as much as we did to know exactly what are the optimal times to go in.
    (0)
    Last edited by Alucard135; 11-15-2019 at 06:51 AM.

  3. #3
    Player
    Dalex's Avatar
    Join Date
    Apr 2014
    Location
    Gridania!
    Posts
    59
    Character
    Alexandria Chevalier
    World
    Midgardsormr
    Main Class
    Conjurer Lv 90
    The heart of the matter is you shouldn't HAVE to camp out in the zone an hour out, and even so, if a world's Firmament is clearly overcrowded, the gracious thing for Wanderers to do would be to bow out and let the natives fill up the slots. There are no shortage of crafters and gatherers on many of these worlds, and I don't recall Midgardsormr collectively sending out invites for other worlds to come help us out, so even under the guise of "helping", that argument falls flat. Besides, hopping worlds just to experience content is a meta that shouldn't be expected of the average player.

    But it's all a moot point, now, so oh well.
    (8)

  4. #4
    Player
    Mirhd's Avatar
    Join Date
    Aug 2017
    Posts
    392
    Character
    Ellisuur Muur
    World
    Midgardsormr
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Alucard135 View Post
    Yes I have been to your server and many others and seen how crowded it gets. Your server is not a special case. Anyone who server hopped can verify if my next claim is true or false. One hour before the FATE was a good time to go into the firmament with a high chance of it not being congested. Before then, have all your mats prepared so you can craft while you're inside. The FATEs don't pop up every hour or so to the point you don't have time to restock before the other server FATE is up. If you didn't have time to restock between the many hours for each FATE, then that's a "you" issue.

    In my case, I have many sample point to draw a conclusion from. But in yours, you're only sticking to one server, which means you didn't do the FATE as much as we did to know exactly what are the optimal times to go in.
    You just keep digging yourself a deeper hole, you realise? Encouraging server hoping, and admitting to tracking times, entering only an hour before? And yes... my server was always packed well before, with wanderers happily (and seeming astonished) that they got in, because of early congestion. Server natives shouldn't have to camp out in hopes of accessing their own server's content. We didn't ask, you came anyway and claimed to be "helping". Please, it's obvious what you actually came for.

    Quote Originally Posted by Dalex View Post
    The heart of the matter is you shouldn't HAVE to camp out in the zone an hour out, and even so, if a world's Firmament is clearly overcrowded, the gracious thing for Wanderers to do would be to bow out and let the natives fill up the slots. There are no shortage of crafters and gatherers on many of these worlds, and I don't recall Midgardsormr collectively sending out invites for other worlds to come help us out, so even under the guise of "helping", that argument falls flat. Besides, hopping worlds just to experience content is a meta that shouldn't be expected of the average player.

    But it's all a moot point, now, so oh well.
    Exactly this. For crying out loud, you'd think we committed some terrible crime by pointing this out. People still keep trying to justify it. It's the cutscene exploit in the MSQ roulette all over again...
    (8)

  5. #5
    Player
    Alucard135's Avatar
    Join Date
    Mar 2017
    Posts
    1,222
    Character
    Diaval Alucard
    World
    Cactuar
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Mirhd View Post
    You just keep digging yourself a deeper hole, you realise? Encouraging server hoping, and admitting to tracking times, entering only an hour before?
    Is there a problem in doing that? Is this against the TOS or some sort of exploitation that I'm not aware of? Because this argument fails to address anything I pointed out and just seems like you're strawmanning now.

    Quote Originally Posted by Barraind View Post
    Its pretty absurd to have to do this
    You have an event with more than 300 wanting to partake in, but they know that it will be locked if they're not early. What do you think would happen? Of course people will camp it. That's the only option they will do. Because the main issue that some are blind to, is that you only got one instance per server with a hardcap of 300 (correct me on that number if I'm wrong). Wanderer's or not is just a silly argument against the main issue. People still camped instances for Ixion FATE back in SB because it got congested in 1-2min after it spawns. Thanks to the random timer, there were no cases of it being congested for an hour, except at one time when the respawn timer was over 70hrs.
    (1)
    Last edited by Alucard135; 11-15-2019 at 07:30 AM.

  6. #6
    Player
    Mirhd's Avatar
    Join Date
    Aug 2017
    Posts
    392
    Character
    Ellisuur Muur
    World
    Midgardsormr
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Alucard135 View Post
    Is there a problem in doing that? Is this against the TOS or some sort of exploitation that I'm not aware of? Because this argument fails to address anything I pointed out and just seems like you're strawmanning now.
    That term doesn't mean what you think it means, fyi.

    As for the "It's not in the TOS, therefore it's fine!"... SE locked server access, as you're aware. Server hopping for the FATE, and only the fate, was clearly not intended.
    (3)

  7. #7
    Player
    LaylaTsarra's Avatar
    Join Date
    Feb 2014
    Posts
    4,947
    Character
    Y'sira Kurai
    World
    Halicarnassus
    Main Class
    Conjurer Lv 100
    Quote Originally Posted by Mirhd View Post
    That term doesn't mean what you think it means, fyi.

    As for the "It's not in the TOS, therefore it's fine!"... SE locked server access, as you're aware. Server hopping for the FATE, and only the fate, was clearly not intended.
    There was nothing wrong with wanderers participating. Many of them crafted while waiting. There are plenty in world who sit around and simply wait for the fate as well and don't contribute either To somehow try and impart bad motivations to those visiting is wrong in my opinion. The real problem wasn't the visitors it was the design of trying to funnel way too many people into one instance. That was and still is the issue. SE appears to have taken a quick fix and whether or not it'll be fine in peak hours remains to be seen.

    If I'm not mistaken an instance holds roughly 350 people or there about. That number many still be well below the demand during peak hours and on weekends. It was just poorly implemented and everyone who was locked out paid the price for it.
    (3)
    Last edited by LaylaTsarra; 11-15-2019 at 08:02 AM.

  8. #8
    Player
    Alucard135's Avatar
    Join Date
    Mar 2017
    Posts
    1,222
    Character
    Diaval Alucard
    World
    Cactuar
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Mirhd View Post
    That term doesn't mean what you think it means, fyi.

    As for the "It's not in the TOS, therefore it's fine!"... SE locked server access, as you're aware. Server hopping for the FATE, and only the fate, was clearly not intended.
    You seem to have not understood what I said. But anyways, server hopping for the FATE was not the issue they wanted to prevent. Else they could easily do a simpler approach that would not affect other worlds' progression, which is giving 0 rewards to wanderers. Thus, their initial design intent to have other worlds help each other would be preserved in this case. The issue they wanted to stop was the congestion from those who would just park in the instance for 3-4hrs being AFK (which they can go around if an AFK timer was implemented). See the difference?

    With the world transfer, 1hr was a safe time that you can go before it gets congested. Now that it's restricted, I'd probably say 5-10 min would be the time the instance will get congested on a medium populated server. So again, server hopping for the FATE itself was not the issue. Read it on their own official statement.
    (0)