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  1. #381
    Player
    RoseOfTheRaven's Avatar
    Join Date
    Oct 2013
    Location
    Ul'dah
    Posts
    179
    Character
    Rosy Manderville
    World
    Cactuar
    Main Class
    Astrologian Lv 71
    Quote Originally Posted by outburstt View Post
    Not sure where you're getting your information, but Malboro, which is the lowest pop server in NA is literally cheering in the firmament and outside of it. Even third-party malboro groups are literally cheering and thanking yoshi P. I'm also seeing similar things happen all over with low-pop servers.
    These were Siren players. Im not on a low pop so I don't see what they see. Just see what some are saying. Im all for the removal of wanderers in firmament for you guys. I just feel bad because of how slow your progression is from here on out..and it may cause problems when new content is released later on.
    (0)

  2. #382
    Player
    Alucard135's Avatar
    Join Date
    Mar 2017
    Posts
    1,222
    Character
    Diaval Alucard
    World
    Cactuar
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Lumis_Arvalo View Post
    Yes but in your scenario the same Ixion event trigger would have spawned at three separate times (one spawn per instance) due to instancing, allowing for three separate chances at rewards. It's not quite the same scenario here. Not saying you're necessarily wrong on it, but they'd have to somehow tie a single FATE event to every single instance. Frankly I don't even know if they can possibly do that at the moment.
    Yes I have taken three instance into consideration. They all would still get congested if you're not there in the first 2min that Ixion gets called out. That's why lochs camping was a very common. What helped prevent congestion in these instances for an hour or more was the random spawn timer. Else, an instance with Ixion spawning in the next hour would be congested already, which has happened one time when one instance passed 70hrs respawn time.

    So yeah you did have three chances, but you just had to be really quick if you're not already in the zone. Which is the point I'm trying to make here, an instance can still get locked and prevent people from participating by its own server players. Don't need wanderers to make sure that happen on high-pop servers.

    Quote Originally Posted by Mirhd View Post
    My issue was always with the server hoppers profiting off of our work. As I said previously, if a lock out DOES occur (doubtful, since my server is Preffered), it will atleast be due to server natives, NOT wanderers. Huge difference.
    To be honest, if you weren't able to get into the instance of your own world, then you're mostly not contributing to your world yourself lol. So you're no different than a wanderer profiting from the work of others.
    (0)
    Last edited by Alucard135; 11-15-2019 at 04:10 AM.

  3. #383
    Player
    JBee's Avatar
    Join Date
    Aug 2018
    Posts
    133
    Character
    Aranna Aran
    World
    Malboro
    Main Class
    Scholar Lv 33
    I think it was a good change personally. It looks like for Aether servers, at least, are all within 40% of each other. Cactuar is the furthest around 50%, Siren around 10% or more.

    If it becomes an issue, I'm sure there will be ways people can help the other servers without crowding them out. I would say hand out mats to people asking, but people getting burned on that kinda hard.

    The idea of putting a hand in npc in Foundation at the Aetheryte would be a good idea I think. People could contribute to help servers directly.
    (2)

  4. #384
    Player
    MomomiMomi's Avatar
    Join Date
    Aug 2014
    Posts
    2,527
    Character
    Momomi Momi
    World
    Behemoth
    Main Class
    Alchemist Lv 90
    Quote Originally Posted by Mirhd View Post
    What I don't get is why it is apparently so difficult for you and others to understand is what a broken system it was originally, keeping server natives out of their own firmament. Many servers were constantly invaded by the ones that started this nonsense originally, and then by the ones that were wronged. "Well, they did it first, so I'll do it to someone else"! This sort of mentality resulted in a never-ending cascade of nonsense, and this change was a step in the right direction..
    I suggest you stop getting so defensive and actually argue with what I'm arguing, not with ad hominems and strawmen.

    Or you can not. No use going back and forth if you're just going to keep bringing up things I'm not debating.
    (2)

  5. #385
    Player
    RoseOfTheRaven's Avatar
    Join Date
    Oct 2013
    Location
    Ul'dah
    Posts
    179
    Character
    Rosy Manderville
    World
    Cactuar
    Main Class
    Astrologian Lv 71
    Quote Originally Posted by outburstt View Post
    Like I said, only the high-pop servers are the ones complaining. I just don't like it that they're using the excuse that the low-pop servers need help. Because we DO NOT NEED IT nor WANT IT.
    Can't edit my prior post to include this for some reason. Most high pops complain cause lost extra scrips. I'm not. Im geniunely concerned over small pops lost chance at the leaderboards, staying up to date with progression, and no possibility of getting locked out of content down the road until caught up. Having to stand by while others enjoy new stuff sucks (not saying this WILL happen but even the smallest chance bothers me.)

    If the smaller servers are truly happy with their progression speed then wonderful. After all what matters most is the ability to enjoy the content for everyone.
    (0)

  6. #386
    Player
    Ranaku's Avatar
    Join Date
    Mar 2019
    Posts
    1,196
    Character
    Echo Micacho
    World
    Raiden
    Main Class
    Astrologian Lv 100
    If people are so desperate to help low pop servers maybe they should transfer to them. Tbh Ishgard isn't a race, we don't need a fate every day and if it takes some days to reach goals on low pop servers...what is the problem? Not being finished with the whole content after 1 week after the patch came out? This "rush it" mentality is really crazy, we have months to do all that stuff and if low pop servers really don't reach their goals then SE can still adjust their points needed for the goal and the world would be balanced again.

    Sacrificing some players who wanted to help compared to letting thousands of greedy players rampaging around is a really good deal in my eyes.
    (9)

  7. #387
    Player
    Sated's Avatar
    Join Date
    Oct 2011
    Location
    Ishgard
    Posts
    545
    Character
    Vari Myste
    World
    Famfrit
    Main Class
    Fisher Lv 100
    Quote Originally Posted by RoseOfTheRaven View Post
    If the smaller servers are truly happy with their progression speed then wonderful. After all what matters most is the ability to enjoy the content for everyone.
    Very much so. I've waited a long time for Ishgard and I'd love to be able to contribute and watch the progress happen at a natural pace so I can actually enjoy it.

    It's clear SE is monitoring this progress closely and I trust that they'll make adjustments as necessary (as they already have) to keep things flowing smoothly. If a content patch is approaching and some servers are behind where they need to be I'm sure they'll allow others to help again, but until then I want to just enjoy this real-time progression instead of high-pop overflow coming in to speedrun my server's content.
    (4)


  8. #388
    Player
    Mirhd's Avatar
    Join Date
    Aug 2017
    Posts
    392
    Character
    Ellisuur Muur
    World
    Midgardsormr
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Alucard135 View Post
    To be honest, if you weren't able to get into the instance of your own world, then you're mostly not contributing to your world yourself lol. So you're no different than a wanderer profiting from the work of others.
    Quote Originally Posted by Mirhd View Post
    Reading shout chat in my server's firmament before the FATE starts, and it's (again) composed of people from off-world bragging about getting in, how they didn't contribute and are here solely for the FATE, etc. Things are dire NOW, Yoshi P. I do appreciate the work that goes into maintaining a game like this, but it really is ridiculous that this happened to begin with, and that - somehow - it currently isn't seen as a problem. It's been proven time and time again, that if something can be exploited, many less conscientious people will take advantage of it. Those of us that don't engage in this server hopping garbage shouldn't be forced to wait for those that do to profit off our work before we can even gain access to our own server's firmament.

    Not wanting to miss out again, I've been sitting in the firmament for well over an hour and a half, crafting food items when I ran out of restoration mats. I would have gone out to farm more if area congestion due to the huge influx of wanderers wasn't an issue. And to those that try to excuse this behavior... I'd rather stay in here and deny a server hopper a spot for something they never contributed to. Absolutely absurd, this whole situation.
    A previous post I made in this thread. I actually have been doing turn ins, and given your responses in this thread, I'm seriously doubtful you have.

    Quote Originally Posted by MomomiMomi View Post
    I suggest you stop getting so defensive and actually argue with what I'm arguing, not with ad hominems and strawmen.

    Or you can not. No use going back and forth if you're just going to keep bringing up things I'm not debating.
    You're really stretching it with your claims, here. I addressed what you brought up, which was brought up by others also against this change (multiple times, I addressed this...) but you chose to ignore it, for whatever reason. Again, instances on their own would solve nothing. Those who weren't contributing would continue on that path, hopping from FATE to FATE, profting off the work of others, offering nothing in return. For the last time, high pop servers that experience congestion can have instances implemented, but again, why they didn't do that from the get-go is anyone's guess.

    Bottom line - SE has the hard data to back up the exploitation of the system, and they acted as they saw fit.
    (2)

  9. #389
    Player
    MomomiMomi's Avatar
    Join Date
    Aug 2014
    Posts
    2,527
    Character
    Momomi Momi
    World
    Behemoth
    Main Class
    Alchemist Lv 90
    Quote Originally Posted by Mirhd View Post
    You're really stretching it with your claims, here. I addressed what you brought up, which was brought up by others also against this change (multiple times, I addressed this...) but you chose to ignore it, for whatever reason. Again, instances on their own would solve nothing. Those who weren't contributing would continue on that path, hopping from FATE to FATE, profting off the work of others, offering nothing in return. For the last time, high pop servers that experience congestion can have instances implemented, but again, why they didn't do that from the get-go is anyone's guess.
    Everyone would still be able to participate. That's the only problem that had to be solved. You seem to be upset that people weren't contributing, but they aren't contributing now, either.

    The only thing that had to be solved is that people should be able to participate. That isn't solved on large servers with this change. Therefore, this isn't the best solution.
    (1)

  10. #390
    Player
    Kisshu's Avatar
    Join Date
    Mar 2014
    Posts
    472
    Character
    Nica Kisshu
    World
    Ragnarok
    Main Class
    Thaumaturge Lv 100
    Quote Originally Posted by RoseOfTheRaven View Post
    Im geniunely concerned over small pops lost chance at the leaderboards, staying up to date with progression, and no possibility of getting locked out of content down the road until caught up. Having to stand by while others enjoy new stuff sucks (not saying this WILL happen but even the smallest chance bothers me.)

    If the smaller servers are truly happy with their progression speed then wonderful. After all what matters most is the ability to enjoy the content for everyone.
    Progress speed is locked behind the stockpile level, and I don't think any off-worlders were contributing to another worlds stockpile, only invaded the zone for the fate and then left. At least that is what I experienced, but could be different on other DCs.
    (4)

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