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  1. #321
    Player
    Callinon's Avatar
    Join Date
    May 2014
    Location
    ???
    Posts
    1,557
    Character
    Callinon Soulforge
    World
    Ultros
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Aramyth View Post
    The most difficult thing is getting used to each individual tank though. They all seem to have a different idea of when to use their cool downs.
    My last several dungeons as a healer have suggested the appropriate time for a tank to use cooldowns is "what are those?"
    (1)

  2. #322
    Player
    Halivel's Avatar
    Join Date
    Sep 2015
    Location
    Golmore
    Posts
    1,521
    Character
    Elja Djt-dvre
    World
    Sagittarius
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Callinon View Post
    My last several dungeons as a healer have suggested the appropriate time for a tank to use cooldowns is "what are those?"
    Quess some new-born tanks there. Were they, by any chance, DRK or GNB..?
    (1)

  3. #323
    Player
    Callinon's Avatar
    Join Date
    May 2014
    Location
    ???
    Posts
    1,557
    Character
    Callinon Soulforge
    World
    Ultros
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Halivel View Post
    Quess some new-born tanks there. Were they, by any chance, DRK or GNB..?
    Some of them... but we're also talking dungeons at level 40 or level 60... not Sastasha.
    (0)

  4. #324
    Player
    Payadopa's Avatar
    Join Date
    Mar 2011
    Posts
    2,336
    Character
    Payadopa Astraya
    World
    Spriggan
    Main Class
    Conjurer Lv 71
    Quote Originally Posted by Superlooser View Post
    If you don't have time to do a dungeon properly, don't tag or tag unsync, or build a full rusher group.
    Players have also the right to do a dungeon by taking their time and having fun.
    I agree.
    But apparently many people in this forum treat the game like a 2nd job but the negative stuff I read here usually is the polar opposite of what I actually experience in game.

    If it were up to people here you weren't allowed to talk, deviate from the critical path or stop for just a second to need/greed.
    Yes, 90 minutes sounds excessive, but I had a few groups that just needed more time and I'm human enough to empathise and lend a helping hand, not scream from the top of my lungs. That's just unhealthy and silly besides.

    I'm not sure why so many stopped playing this game for fun. Eh.
    (5)

  5. 11-15-2019 02:04 AM

  6. #325
    Player
    LaylaTsarra's Avatar
    Join Date
    Feb 2014
    Posts
    4,927
    Character
    Y'sira Kurai
    World
    Halicarnassus
    Main Class
    Conjurer Lv 100
    Quote Originally Posted by Payadopa View Post
    I agree.
    But apparently many people in this forum treat the game like a 2nd job but the negative stuff I read here usually is the polar opposite of what I actually experience in game.
    Oh this place is golden. It has very little to do with actual in game experience.
    (0)

  7. #326
    Player
    Halivel's Avatar
    Join Date
    Sep 2015
    Location
    Golmore
    Posts
    1,521
    Character
    Elja Djt-dvre
    World
    Sagittarius
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Callinon View Post
    Some of them... but we're also talking dungeons at level 40 or level 60... not Sastasha.
    Still pretty easy to have.
    I mean, DRK is initially 30 and GNB is initially 60. Plus people who could buy a skip book for a DRK to drop into MSQ asap. There is pretty decent amount of new tanks since 5.0 released, and DRK/GNB got the biggest amount of them I presume. Though lately I noticed that the hype around them tend to drop and people start to return to their original roles.
    (0)

  8. #327
    Player
    TheForce's Avatar
    Join Date
    Jun 2015
    Posts
    390
    Character
    The Protector
    World
    Aegis
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Payadopa View Post
    I agree.
    But apparently many people in this forum treat the game like a 2nd job but the negative stuff I read here usually is the polar opposite of what I actually experience in game.

    If it were up to people here you weren't allowed to talk, deviate from the critical path or stop for just a second to need/greed.
    Yes, 90 minutes sounds excessive, but I had a few groups that just needed more time and I'm human enough to empathise and lend a helping hand, not scream from the top of my lungs. That's just unhealthy and silly besides.

    I'm not sure why so many stopped playing this game for fun. Eh.
    I completely agree. Nicely put.
    (1)
    FFとキングダムハーツが大好きです!

  9. #328
    Player
    Noitems's Avatar
    Join Date
    Aug 2018
    Location
    New Gridania
    Posts
    926
    Character
    Noitems Ever
    World
    Goblin
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Eli85 View Post
    No bait, just the truth. If you really, truly cannot wall-to-wall pull, then you should re-think your given role. It's really not hard to cycle cooldowns and stay alive. Of course, if your healer is a turd, things become more complicated, but a healer can keep a tank alive in this scenario by simply spamming a single heal.

    Game's not that hard, folks.
    Oh I know, I was just waiting for someone to argue against it.

    I'm always down to go all in, it's just hoping everyone else is on the same wavelength no matter the content level. Especially when I was leveling my healers it was getting to a point where I had to pull ahead as a WHM just to have something to do.

    Give me tanks that AOE and use their CD's, give me DPS that can dodge AOEs and dish them out, and especially give me healers that can heal minimally and throw those AOEs.
    (0)

  10. #329
    Player
    Ranaku's Avatar
    Join Date
    Mar 2019
    Posts
    1,196
    Character
    Echo Micacho
    World
    Raiden
    Main Class
    Astrologian Lv 100
    There is a hidden action in the game you can unlock really easy, called communication. I know sounds really strange but...with that action you can actually ask people if they are comfortable to do big pulls and try to get along with your group.

    Big pulls are the norm, so if you play a tank just ask your healer if he feels comfortable with it and then plan your trip through the dungeon together. Just try it out, being nice doesn't hurt at all and that is true for both sides.
    (1)

  11. #330
    Player
    Palibun's Avatar
    Join Date
    Oct 2019
    Location
    Ul'dah
    Posts
    89
    Character
    Dixie Nesquik
    World
    Jenova
    Main Class
    Paladin Lv 80
    This is clearly a bait thread, but regardless i'll comment why this is wrong as someone who plays every role.

    As a healer or tank small pulls are boring af. Obviously you can pull big good (knowing your limits, keeping aggro, aoeing well), or can do it bad (pulling way too big, not keeping aggro, and focusing on one target), but even if you do it bad i still find it more fun.
    Of course tanks should pull however they're comfortable, but experienced tanks should be and are encouraged to pull big.
    Dps also really shouldn't care how big someone pulls unless the party cant handle it or they're heavily undergeared (which 5.1 is preventing), regardless if theres 3 or 10 enemies their job is always the same.

    It doesn't matter if im healer, tank, or dps, i love big pulls. They add challenge to some dungeons, and for others they just help hurry things up and keep things more interesting. If you're having problems with them then either your tank is bad, you need to practice some more, or if you have a handicap actually tell the party cuz tanks aren't mind readers.
    (1)

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