




It did a better job in giving each race a distinctive feel and presence in the setting. You have to dig deep for most races in XIV, and I reckon it's because they wanted the city-states to be more prominent in terms of origins... which is a pity.It doesn't help that new races aren't implemented in a memorable way, either. In WoW, each playable race - even the minor ones - get their own starter zone that gives players a sense of what they're like, how their society operates and what their lore is. FFXIV doesn't really do that - which is one of the reasons why I play as a Hyur.
My interest in Au Ra only really came as of Stormblood when we actually went to see their homeland for ourselves. Prior to that they were barely present in the game world. Viera and Hrothgar are much the same way, they feel tacked on and there's no real story to them so far. Just a few brief scraps.
When the game's story becomes self-aware:
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