Yes, just another step in the "falsely looking hard but actually slow thus easy thus boring, dungeons" that started at least with Rabanastre.

The devs seem to think the only mean to make content harder is to deal higher damage ; or maybe the healers are overtuned so they have to increase enemy power to keep up. But since the damages are now so high, they have to make the fights slower and slower...

I'd love the Copied factory with far lower damage but much, much faster, to keep me awake. I'm dozing in this dungeon...