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  1. #1
    Player
    Valence's Avatar
    Join Date
    Oct 2018
    Posts
    4,161
    Character
    Sunie Dakwhil
    World
    Twintania
    Main Class
    Machinist Lv 100
    Ranged physical jobs have had garbage DPS since early Stormblood. Stormblood only managed to hide that fact with the piercing debuff that brought those jobs up on par with other jobs.

    Now, piercing is gone, and we can plainly see the sad state of it. ShB manages to lessen the problem by introducing the new party boni system that offers a buffer allowing some roles to deal less damage but still being taken for the party bonus. That buffer however was completely broken by how far behind ranged physical got until 5.1.

    But yeah, we're still behind and it sucks. I have a problem with that mobility tax crap, especially when SE clearly stated that they stopped balancing jobs around difficulty in the early liveletters of Stormblood (LL 36 or 37).
    (1)

  2. #2
    Player
    Lambdafish's Avatar
    Join Date
    Feb 2014
    Location
    Ul-Dah
    Posts
    3,927
    Character
    Khuja'to Binbotaj
    World
    Hyperion
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Valence View Post
    But yeah, we're still behind and it sucks. I have a problem with that mobility tax crap, especially when SE clearly stated that they stopped balancing jobs around difficulty in the early liveletters of Stormblood (LL 36 or 37).
    My biggest issue with the mobility tax is that parses take it into account. Ranged are going to have much higher uptime than melee, which will bring their average DPS up. If the community can see that even with mobility tax that ranged are far lower than anything else, then so must SE.

    Honestly I think SEs whole design philosophy for ranged physical is wrong. All 3 should be equal support jobs, dishing out similar amounts of rDPS as other jobs, but in a more supportive way.
    (2)

  3. #3
    Player
    Akiudo's Avatar
    Join Date
    Sep 2015
    Posts
    514
    Character
    Narumi Akiudo
    World
    Alpha
    Main Class
    Bard Lv 90
    Quote Originally Posted by Valence View Post
    Ranged physical jobs have had garbage DPS since early Stormblood. Stormblood only managed to hide that fact with the piercing debuff that brought those jobs up on par with other jobs.
    i would actually disagree with that, gotta admit its hard without the correct data but if you take a look at the site that shall not be named brd/mch indeed were behind as far blm as they are now even though these ones allready got the 5% piercing buff so even with the change in metrics it looks like there dps actually sucked if you account for that.

    HOWEVER, you have to see that this change in metrics goes both ways, brd and mch DPS support still was way stronger in stormblood than it is right now (mch actually having some and the bard passive being 2% crit all they way [with end of expansion crit values]) aswell as having foes, you have to remember that when you compare bard to blm for example (as that one is top dps at 95% in alphascape) one thing you lack is the dps the bard/mch buffed, say that one goes out as zero by current metrics after you take of the piercing buff, the other thing however is that you in fact are shown this dps on the blackmage which wouldn't happen by the current metric.

    mind you without hard numbers its hard to really determine, but having to take a shot in the dark here it is a fair assumption that the difference between the top and the bottom if these things were accounted for indeed would have been a lot closer even if fflogs used their current metrics to show dps, furthermore there was A LOT more support on brd/mch back than, dismantle was awesome, and refresh probably was the most universally usefull utility in the game, think about how many classes got buffs to their mana generation after they took it out. Sadly i lack the numbers and am not a theorycrafter to go through all this, but i would take every bet the dps difference back than between phys/ranged and the top was actually a lot closer even without the piercing debuff, and even if it was in fact not that would still leave us at "they took out nearly all usefull utility, especially the most universally usefull utility the game had to offer and compensated out us with literally nothing"
    (0)
    Last edited by Akiudo; 11-09-2019 at 09:32 PM.

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