Quote Originally Posted by Andevom View Post
I'm not even arguing the name, more how the mechanics of the job don't really work with XIV's gameplay. Chemists fool around with stuff in your inventory to make either buffing or damaging effects. Works great in a turn based RPG where you can open up menus easily. Strip that away, and you're just going more for the aesthetic than the actual function of the job.
So?

Summoner, bard, red mage, dancer, and dark knight are all different degrees of being different from their source job yet they’re in the game. There’s even whole threads on people being upset they didn’t FFXIV-ize blue mage to fit it in the rest of the game.