This is why level jump potions should not exist. Also why we need a better alternative for helping people learn to play the game that is not "Hall of the novice". Many don't know it exist. And harder content like Shinryu at the end of SB. The mass amount of complaints on these very forums "Shinryu is too hard" just baffled me. Story content that actually required some coordination and it's too difficult. Content designed with the purpose of forcing you to learn to play the game the way it was intended, tactfully.