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  1. #10
    Player
    Nestama's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    4,353
    Character
    Nestama Eynfoetsyn
    World
    Lamia
    Main Class
    Samurai Lv 100
    It's only Second Coil that was severely nerfed (sans T9) because people back when complained that it was too hard (T7 was a wall for people because things like this could happen). The nerfs in Final Coil only applied to the trash mobs outside of the boss arenas.

    All of that said, one (or more) specific mechanic of Coil fights can make or break a random DF group. T7 could have Melusine hitting like a truck (with instant kill Flaming Circles) because people didn't pay attention to their Cursed Voice/Shrieks. T8 could cause wipes because no one was handling the towers, OT didn't stand in the boss to prevent it from turning when it confuses the MT, no one stacked the right amount for Ballistic Missile (if you've run ARF, you'll notice that most DF randos never stack right and always run away with/from Gaseous Bomb), or Allagan Field in general. T10 I 100% expect a person to die every time to the charge attack. T11 I expect the add phase to be wipe central (and if they manage to get past that, the tethers). T12 probably the Black Fires, blue fires, etc. T13 the Megaflares, Flare Stars, Tempest Wings, Akh Morn, Dive Bombs, etc.

    I said this before, but I'll say it again. People want a quick and easy run. It's because of this mindset that dungeons like Amdapor Keep and Pharos Sirius were nerfed. Unless SE decide to nerf all of Coil to the point where Alte Roite Savage is harder, I cannot see DF roulette randos staying after one wipe (people still leave after one wipe in Chrysalis).
    (5)
    Last edited by Nestama; 11-06-2019 at 10:06 AM.