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  1. #1
    Player
    zeth07's Avatar
    Join Date
    Aug 2013
    Posts
    269
    Character
    Zeth Hiryu
    World
    Adamantoise
    Main Class
    Dragoon Lv 100

    Please reconsider removing job restrictions on glamour armor

    Here is Yoshi-P's excuse for why it's not possible taken from a Kotaku article a few months ago:

    https://kotaku.com/we-took-a-bold-st...ect-1835098319

    5/29/19
    Yoshi-P: to answer about removing the job restrictions, unfortunately, we don’t intend to remove them. The reason is simple.

    For players who have played other Final Fantasy titles, they’ll easily recognize these gear designs as a way to identify a particular job...You wouldn’t want to see someone carrying an axe casting black magic. You’d wonder: What the hell kind of game is this?


    /////////

    This cannot be an acceptable reason for the restriction with the current state of the game's armor selection.

    First off, the excuse about carrying an axe and casting black magic doesn't make sense. No one is talking about glamouring job weapons. I feel like we all understand THAT wouldn't make sense. So it is a horrible example for why the restriction is in place.

    Second, if they are going to use the old excuse that the "gear designs" are meant to "identify a particular job", they have long since thrown that out the window with the glamour options we have received. Particularly the joke ones.

    Reasons Restrictions Should Be Removed:

    - Reason #1 = We already have actual job swapped gear models/recolors.

    If they originally designed those sets to identify a particular job, they shouldn't then decide to literally let other jobs wear the same thing as a "new set".

    - Reason #2 = NPCs have mixed gear "glamour" already.

    J'olhmyn has a gear set from FOUR different job types between DRG, NIN, Healer, and Tank.

    - Reason #3 = Special NPC outfits are no longer "unique" to them.

    We are allowed to look identical to major story characters but not other jobs?

    - Reason #4 = Make "Artifact" armor and equivalents the exceptions.

    This lets you keep the job identity for at least the armor sets that are supposed to look like the job, which is more in line with what they say as an excuse.

    - Reason #5 = Joke glamours exist.

    As soon as they decided to make things like the Fat Chocobo Head/Armor, Pig, Moogle, and Frog a glamour set they lost all merit for upholding any kind of standards in regards to keeping with appearances of the jobs as they said.

    ////////////////

    Visuals:

    These are acceptable representations of:
    "a way to identify a particular job" - Yoshi-P 2019





    But this is not acceptable......



    I feel like I made a reasonable explanation and gave plenty of examples for why glamour job restrictions on armor should be removed.

    So FFXIV team, please remove job restrictions on glamour armor already, it's almost 2020.
    (131)

  2. #2
    Player
    Destati's Avatar
    Join Date
    Jul 2017
    Posts
    670
    Character
    Aoki Kha
    World
    Balmung
    Main Class
    Reaper Lv 100
    As far as I'm aware, literally nobody has asked or is asking for glamour restrictions on weapons to be lifted, so I find it mildly irksome that Yoshi P would even cite them as an example but I digress.

    At this point they really do need to remove the restrictions already, especially since they seem to be reusing gear sets even more this expansion... Exempting artifact gear and weapons is fine and understandable, but everything else.... come on SE. Please.
    (53)

  3. #3
    Player

    Join Date
    Nov 2018
    Posts
    1,706
    I think the real reason is the need vs greed loot restriction. We can glamour everything we can wear, so if every job can glamour everything, then every job can wear everything, and then every job can need on everything. And since we want certain jobs to be able to need on loots, then there is restriction in place for actuals gears (not glamour).

    That's why glamour/joke gear doesn't matter, including those worn by npcs.
    (4)
    Last edited by linay; 11-02-2019 at 03:25 PM.

  4. #4
    Player
    AduroT's Avatar
    Join Date
    Oct 2018
    Posts
    288
    Character
    Aduro Terrarum
    World
    Hyperion
    Main Class
    Miner Lv 80
    I think it’s weirdly silly that you can glamor armor into cloth, but you can’t glamor cloth into armor. Perfectly fine with something that says X Class Only only being able to be worn by said X Class though.
    (2)

  5. #5
    Player
    ovIm's Avatar
    Join Date
    Oct 2014
    Posts
    732
    Character
    Vim Mercer
    World
    Alpha
    Main Class
    Gunbreaker Lv 90
    I fully agree. When I saw that we are going to get the late allagan sets I first was smiling, but once I saw the tank set, my smile instantly dropped. I was looking forward to look around like a cool techno samurai, and instead of the bodysuit and armored arms/legs aesthetics tanks (and also ranged) get a tincan armor. I see no reason why glamour gear like that should be locked to a role, really. Not with how we can already have armor glamours for healers, and cloth glamours for tanks.
    (11)

  6. #6
    Player

    Join Date
    Nov 2018
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    1,706
    Quote Originally Posted by AduroT View Post
    I think it’s weirdly silly that you can glamor armor into cloth, but you can’t glamor cloth into armor.
    There is no such distinction in this game as far as I'm aware.
    (3)

  7. #7
    Player
    MsQi's Avatar
    Join Date
    Mar 2018
    Location
    Gridania
    Posts
    2,155
    Character
    X'lota Qi
    World
    Lamia
    Main Class
    Bard Lv 100
    I would be more for jobs locks if the glamour system didn't make it so difficult.

    Level 50 artifact gear can go in the armoire. The dyeable versions do not, so if you upgrade to those you need to use dresser space. The recolor sets (ilvl 90?) also require dresser space.

    Level 60 and 70 job sets require dresser space.

    Numerous identical or nearly identical items that are locked to jobs or roles that don't really fit any Job. Garo Shorts/Pants are a great example. So is the sky rat gear.

    Not enough plates. There are currently 18 jobs and 11 crafting and gathering classes. All of which have at least some unique gear/glamour.

    When jobs share gear you get stuck with with the same glamour for both or the un-glamoured gear for one. You can link plates to gear sets, but that only works in designated areas.

    Quote Originally Posted by linay View Post
    I think the real reason is the need vs greed loot restriction. We can glamour everything we can wear, so if every job can glamour everything, then every job can wear everything, and then every job can need on everything. And since we want certain jobs to be able to need on loots, then there is restriction in place for actuals gears (not glamour).

    That's why glamour/joke gear doesn't matter, including those worn by npcs.
    Currently they limit rolls separately from equip-ability. A healer can't need on a necklace that has strength but they can often equip it since a lot of jewelry is designated "all classes". They can limit loot rolls separately form equip-ability and glamour, especially if they implement a style collection system.
    (5)
    Last edited by MsQi; 11-02-2019 at 04:21 PM.

  8. #8
    Player
    Erendis's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    1,347
    Character
    E'renndis Harper
    World
    Moogle
    Main Class
    Fisher Lv 100
    It is even more stupid now because accessories are job locked so you have to keep same earrings for everything...
    (16)

  9. #9
    Player
    Aurida's Avatar
    Join Date
    Mar 2019
    Posts
    238
    Character
    Maribelle Morunaude
    World
    Faerie
    Main Class
    Paladin Lv 90
    Honestly though what's the excuse to have any glamour restrictions at all? It worked like that in FF11, didn't it? If you had your red mage at 50 and had the red mage armor you could style lock it onto anything else, and that should be the case here too. How does 11 have a glamour system less outdated than 14?

    If I want to put my dragoon in the culinarian job sets or use the level 50 BSM bandana on my machinist that should just be a thing I can do if I can use it on my native classes, and that should get worked into every other job set in the game too
    (11)

  10. #10
    Player
    Arrius's Avatar
    Join Date
    Mar 2014
    Posts
    1,158
    Character
    Mirn Armaya
    World
    Shiva
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Aurida View Post
    Honestly though what's the excuse to have any glamour restrictions at all?
    Job/Role identity and developer vision.
    When they make all those pieces of gear open for everyone, they might as well reduce the amount of gear sets you get per patch by half. Because, why bother with diversity, right?
    (13)

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