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  1. #1
    Player
    Nicodemus_Mercy's Avatar
    Join Date
    Mar 2016
    Location
    Limsa Lominsa
    Posts
    942
    Character
    Nicodemus Mercy
    World
    Midgardsormr
    Main Class
    Sage Lv 100
    Quote Originally Posted by CookiesNCreams View Post
    Annnnd this is why Yoshida will be making easily HQ’able macros and rotations require procs in 5.2.
    I think you're going to be very disappointed when 5.2 comes...
    (4)
    How many men am I involved with? Well that depends... do you mean men as in males? Or just midlanders?

  2. #2
    Player
    Join Date
    May 2019
    Posts
    479
    Quote Originally Posted by Nicodemus_Mercy View Post
    I think you're going to be very disappointed when 5.2 comes...
    Probably...but who knows, maybe vet crafters will like it. We don’t have enough info yet.
    (0)
    Last edited by CookiesNCreams; 11-01-2019 at 10:01 PM.

  3. #3
    Player
    Nicodemus_Mercy's Avatar
    Join Date
    Mar 2016
    Location
    Limsa Lominsa
    Posts
    942
    Character
    Nicodemus Mercy
    World
    Midgardsormr
    Main Class
    Sage Lv 100
    Quote Originally Posted by CookiesNCreams View Post
    Probably...but who knows, maybe vet crafters will like it. We don’t have enough info yet.
    True we can only speculate at this juncture. I just expect the extent of "procs" in crafting will basically be along the lines of needing to take advantage of good/excellent procs (which means you cant macro it).
    (3)
    How many men am I involved with? Well that depends... do you mean men as in males? Or just midlanders?

  4. #4
    Player
    Buuhuu's Avatar
    Join Date
    Oct 2018
    Posts
    19
    Character
    Ayne Yunabi
    World
    Shiva
    Main Class
    White Mage Lv 90
    Huhu,

    I also like macros a lot, but I don't like expensive overmelds, therefore I always try to squeeze as much quality out of my stats as possible.

    I didn't bother too much with the 35er items, as the final item is the one that needs to be HQ. (saves a lot of time, not focussing on HQing those^^)

    I found this to be the best I could do:

    It just needs

    Craftsmanship: 2162
    Control: 2380 (to be exactly on the 100%, more is always better, or lower with one 1 HQ item)
    CP: 597

    /ac Reflect <wait.3>
    /ac Manipulation <wait.2>
    /ac Ingenuity <wait.2>
    /ac Innovation <wait.2>
    /ac "Delicate Synthesis" <wait.3>
    /ac "Delicate Synthesis" <wait.3>
    /ac "Delicate Synthesis" <wait.3>
    /ac "Delicate Synthesis" <wait.3>
    /ac Ingenuity <wait.2>
    /ac Innovation <wait.2>
    /ac "Delicate Synthesis" <wait.3>
    /ac "Delicate Synthesis" <wait.3>
    /ac "Prudent Touch" <wait.3>
    /ac "Great Strides" <wait.2>
    /echo Macro #1 finished <se.2>

    /ac Innovation <wait.2>
    /ac Ingenuity <wait.2>
    /ac "Preparatory Touch" <wait.3>
    /ac "Great Strides" <wait.2>
    /ac "Byregot's Blessing" <wait.3>
    /ac Observe <wait.3>
    /ac "Focused Synthesis" <wait.3>
    /echo Craft finished <se.2>
    Interestingly, I think there is really less variation now, after the change. During experimenting, I always found myself to come to almost the same rotation with one or two steps difference, but nothing crucial.
    It's good I suppose, cause less clutter, but also less exciting, as there aren't that many skills to mess around with anymore xd
    (4)