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  1. #1
    Player
    Saiph's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    220
    Character
    Tora'a Moikot
    World
    Phoenix
    Main Class
    Archer Lv 31
    Quote Originally Posted by RemVye View Post
    Testing damage isn't the only reason...

    Practicing combo's on a stationary mob is easier than one that can move.

    Macros

    Attack range

    Ability Rotations

    A more consistent gauge for dps. (Mob level can vary in areas and you can't really solo Ifrit can you?)
    -Not to mention its hard to test DPS on mobs that die in 15 seconds.


    *You may not want this, but if you read the suggestion it would be to put it in an under used part of the Cities, so chance that you would "stumble" across it are low. You would have to go to the area they are housed.*
    you can that that all in a real fight too. And you will learn more then just hitting on a dummy.
    dont you want to explore your own skills and stregth through a real fight rather then hitting a dummy and see what kind of dmg you do.
    I also wonder if you will get any good results, because you have to count in so many factors when calculating dmg. lvl of mob, defense, vit and maybe even more. Mobs have diffrent stats so what stats would you give the dummy?
    (0)

  2. #2
    Player
    Jashynvald's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    78
    Character
    Jashmund Grandfury
    World
    Excalibur
    Main Class
    Marauder Lv 80
    Quote Originally Posted by Saiph View Post
    you can that that all in a real fight too. And you will learn more then just hitting on a dummy. dont you want to explore your own skills and stregth through a real fight rather then hitting a dummy and see what kind of dmg you do. I also wonder if you will get any good results, because you have to count in so many factors when calculating dmg. lvl of mob, defense, vit and maybe even more. Mobs have diffrent stats so what stats would you give the dummy?
    The point is to get something of a baseline down in terms of a "vanilla" rotation. One makes adjustments on-the-fly or after the real fight is over but you need to start somewhere and every minute of writing basic macros or adjusting keybinds from extrapolated test dummy results is another minute you don't need to waste the of the group's time after you wipe on a boss. The group's 7 total minutes vs. you're 1 minute while you write a macro you could have done before going out is always going to be outweighed. The practical applications of a test dummy are useful, but they're not going to really break anything.

    Now, I do not like them personally. I can't quite describe the ill-feeling I get when thinking about them but it's more related to a player-mentality they foster rather than the practical benefits they bring for people to prepare for group content.
    (0)
    Last edited by Jashynvald; 01-19-2012 at 09:55 AM.

  3. #3
    Player
    Rhianu's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    464
    Character
    Rhianu Esparta
    World
    Gilgamesh
    Main Class
    Marauder Lv 52
    Quote Originally Posted by Jashynvald View Post
    Now, I do not like them personally. I can't quite describe the ill-feeling I get when thinking about them but it's more related to a player-mentality they foster rather than the practical benefits they bring for people to prepare for group content.
    You don't like fostering the mentality to be the best that you can possibly be?
    (0)
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  4. #4
    Player
    AresGodofwar's Avatar
    Join Date
    Oct 2011
    Posts
    86
    Character
    Japella Sigma
    World
    Sargatanas
    Main Class
    Black Mage Lv 60
    o the same thing rift has in there towns. sure why not
    (0)

  5. #5
    Player

    Join Date
    Dec 2011
    Posts
    512
    No thanks if you want to practice combos there are plenty of mobs to do that on that you can not kill in 1 -2 hits. All you need to do is go do it solo some where with if at lvl cap the mobs are level 55. No pain no gain!!!
    (1)

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