I agree, rng is a necessary evil in crafting. But if you know what you're doing and are properly geared, you can work around bad rng 98% of the time. Those other 2% will hurt. a lot
I was so disheartened when I first saw his first video of an 80** craft. Minimum HQ mats requirements. Stupid, stupid rotation.
https://www.youtube.com/watch?v=jwn8n8uFiKA
They should lower the barrier of entry, of course.
Start crafting should be easy. And Button bloat was a problem and should be addressed. But crafting in this state is just bad. No challenge at all. And Ishgard may be a band-aid. And maybe a good one but I was hoping for a more permanent solution. Let's see what they bring with 5.2
People hate when there are comparisons to battle content but I really think it is appropriate: Very few people do Savage so, lets remove the enrage timer and give a permanent echo (or Brilliant Conviction) so people will try to do it more and anyone doing their 1-2-3 without even touching an oGCD will be able to clear it.