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  1. #171
    Player
    KitingGenbu's Avatar
    Join Date
    Dec 2015
    Posts
    740
    Character
    Alex Carver
    World
    Balmung
    Main Class
    Dragoon Lv 60
    Quote Originally Posted by HyoMinPark View Post
    snip
    Yeah what Wynaut suggested is a lot better of an idea and faster to implement since all it would require is removing the chests and just slapping them into the quest. Database can show who all completed the quest and just mail it out accordingly. Even though they won't do that this time around, its definitely a better idea for the next 2. People are going to be running these raids the entire expansion so it really shouldn't be a traffic problem in Yoshida thought implementing it this way would curve the numbers.
    (0)

  2. #172
    Player
    Fawkes's Avatar
    Join Date
    Mar 2011
    Posts
    2,719
    Character
    Fawkes Macleod
    World
    Excalibur
    Main Class
    White Mage Lv 100
    The point of the glamour being a drop and not a quest reward is so that people have a reason to attempt the final boss. It has always been a problem in 24 mans that people get their weekly item from the first or second boss and then leave the duty. It's not just to make the content active, but to keep people in it until the end.
    (3)

  3. #173
    Player
    Enjuden's Avatar
    Join Date
    Jul 2013
    Location
    Gridania
    Posts
    364
    Character
    Enju Abbagliato
    World
    Balmung
    Main Class
    Samurai Lv 100
    Yoko Taro ruining FFXIV as promised
    (1)

  4. #174
    Player
    hynaku's Avatar
    Join Date
    Mar 2015
    Location
    New Gridania
    Posts
    2,796
    Character
    Inglis Eucus
    World
    Cuchulainn
    Main Class
    Reaper Lv 100
    I don't even get why they locked the gear from it to one piece a week when can get crafted ilvl 460 gear which is same as it. 2b outfit should been end reward for completing it like hair was to stormblood alliance raid. What gets me see ones that have full type 2b outfit still rolling on 2b coffers this shouldn't be allowed. Hope they decide to add outfit to gold saucer for ones to buy like hair style was from last alliance raid. Guessing this is why right here you see so many 2b mods for the game because SE loves to lock it glamour behind rng. It should been two 2b coffers for each team and one alliance loot crate with gear in it.
    (0)
    Last edited by hynaku; 10-31-2019 at 10:59 AM.

  5. #175
    Player
    Valkyrie_Lenneth's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    8,038
    Character
    Lynne Asteria
    World
    Jenova
    Main Class
    Viper Lv 100
    Quote Originally Posted by hynaku View Post
    Doesn't make you want run it when you have ran it 4 times and got nothing from it. I don't even get why they locked the gear from it to one piece a week when can get crafted ilvl 460 gear which is same as it. 2b outfit should been end reward for completing it like hair was to stormblood alliance raid. Unless they fix this not sure if I will ever run it anymore.
    Have you not done an alliance raid since before 4.1? That's how it's been for the last 2 years...

    Before that, it just matched unupgraded tome gear since 2.3. You get items to upgrade tome gear. Plus the alliance raids are fun.
    (5)

  6. #176
    Player
    Bright-Flower's Avatar
    Join Date
    Jul 2018
    Posts
    2,828
    Character
    Nyr Ardyne
    World
    Balmung
    Main Class
    Paladin Lv 100
    They did a good job improving the normal mode 8 man raid loot this expansion, I was hoping they'd also improve alliance raids.

    If you only get one piece per week, it should not be limited to two pieces of gear per boss. We're already gated to taking what, five weeks to get a full set? First you need rng for your piece to drop, and then you need to win the roll for it. (Which granted can vary from tanks getting first dibs on all tank loot to a dancer rolling against two other dancers and a bard for that aiming top that just dropped...)

    In normal dungeons this isn't that big of a deal because they're quick and easy, but alliance raids take much longer than dungeons and are more prone to wiping a few times to further increase the run time. So much loot goes to waste as is because you can only get one piece per week, why not bump it up to 4 or even 6 drops per boss since you need to think about what you do and don't want to roll on anyway because of weekly lock?
    (0)

  7. #177
    Player
    hynaku's Avatar
    Join Date
    Mar 2015
    Location
    New Gridania
    Posts
    2,796
    Character
    Inglis Eucus
    World
    Cuchulainn
    Main Class
    Reaper Lv 100
    Quote Originally Posted by Wynaut96 View Post
    Honestly they should have just made this a quest reward instead of raid. I get the argument of it gets people doing the raid more than once but as it stands people are gonna be doing it weekly for their gear and coin anyway. On top of that allowing people who have already won it roll again if they so please it just a kick in the dick to the people are trying to win it for the first time. I've done this raid 14 times already and every single time RNG gives me the middle finger salute and that's that.
    Today lost both rolls one at 89 and other at 98. They need to fix it where if ones have already got the outfit they can't roll on it again and same should go with raid gear.
    (1)

  8. #178
    Player
    Valkyrie_Lenneth's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    8,038
    Character
    Lynne Asteria
    World
    Jenova
    Main Class
    Viper Lv 100
    Quote Originally Posted by Bright-Flower View Post
    They did a good job improving the normal mode 8 man raid loot this expansion, I was hoping they'd also improve alliance raids.

    If you only get one piece per week, it should not be limited to two pieces of gear per boss. We're already gated to taking what, five weeks to get a full set? First you need rng for your piece to drop, and then you need to win the roll for it. (Which granted can vary from tanks getting first dibs on all tank loot to a dancer rolling against two other dancers and a bard for that aiming top that just dropped...)

    In normal dungeons this isn't that big of a deal because they're quick and easy, but alliance raids take much longer than dungeons and are more prone to wiping a few times to further increase the run time. So much loot goes to waste as is because you can only get one piece per week, why not bump it up to 4 or even 6 drops per boss since you need to think about what you do and don't want to roll on anyway because of weekly lock?
    Last boss does drop 4 pieces of gear.
    (0)

  9. #179
    Player
    hynaku's Avatar
    Join Date
    Mar 2015
    Location
    New Gridania
    Posts
    2,796
    Character
    Inglis Eucus
    World
    Cuchulainn
    Main Class
    Reaper Lv 100
    Quote Originally Posted by Valkyrie_Lenneth View Post
    Have you not done an alliance raid since before 4.1? That's how it's been for the last 2 years...

    Before that, it just matched unupgraded tome gear since 2.3. You get items to upgrade tome gear. Plus the alliance raids are fun.
    No there not fun alliance raids. What was fun is eureka and Alliance raids sure aren't fun if have bad hands and get nothing for running it.
    (0)
    Last edited by hynaku; 10-31-2019 at 06:21 AM.

  10. #180
    Player
    Enla's Avatar
    Join Date
    Sep 2015
    Location
    Gridania
    Posts
    2,748
    Character
    Crushing Fatigue
    World
    Balmung
    Main Class
    Scholar Lv 70
    Quote Originally Posted by hynaku View Post
    No there not fun alliance raids. What was fun is eureka and Alliance raids sure aren't fun if have bad hands.
    That's personal preference as Eureka was probably the worst content in the game for me. Different strokes for different folks. Also unless someone outright said they already had the gear you have no way of knowing they already won it. Just gotta keep trying and you'll get it eventually.
    (4)

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