They did a good job improving the normal mode 8 man raid loot this expansion, I was hoping they'd also improve alliance raids.

If you only get one piece per week, it should not be limited to two pieces of gear per boss. We're already gated to taking what, five weeks to get a full set? First you need rng for your piece to drop, and then you need to win the roll for it. (Which granted can vary from tanks getting first dibs on all tank loot to a dancer rolling against two other dancers and a bard for that aiming top that just dropped...)

In normal dungeons this isn't that big of a deal because they're quick and easy, but alliance raids take much longer than dungeons and are more prone to wiping a few times to further increase the run time. So much loot goes to waste as is because you can only get one piece per week, why not bump it up to 4 or even 6 drops per boss since you need to think about what you do and don't want to roll on anyway because of weekly lock?