With a PLD using hallowed ground, plus their normal CD's and clemency (if in immediate danger depending on player), anything can practically be pulled after level 60 for the job. With the right players, you can do what would normally be considered impossible to some. High dps can skip phases quicker in endgame and non related endgame content. So I'm not really seeing the issue with it. Some people are just bad at pulling and not knowing their go-to and strength of the team or their fellow fc members. That's the whole point of learning your job and the jobs around you (or the people you play with). Isn't that why we read our tool tips? Isn't that why we play to learn our job? (Some of us at least)? The difference between players who play to enjoy but also to learn? Now, a lot of folks aren't gonna be able to do that. And that's understandable. Not everyone is gonna pick it up and think or know how to run some content better than others, or it may take people longer. It's a learning experience. But that's the key difference between people trying, people who learned and know how to, and people who just want to play the game cause "you don't pay my sub".
My point was more the fact that 4 man content is way too easy for everyone.. there isn’t any 4 man content in the game that offers a decent challenge to medium skilled players even.



Man, I've been saying that since 2.0 lol. Squeenix plays the theme park method, which is nice, but there's never going to be a medium challenge. It's either extreme/savage or normal mode. Squeenix doesn't have an mid-core type of content, and most likely might not ever (and if I'm wrong, I'd be happy I was).
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