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  1. #11
    Player
    Elkanah's Avatar
    Join Date
    Sep 2014
    Posts
    912
    Character
    Shikaree Sinhunter
    World
    Hyperion
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Dadbod View Post
    I think the fact that this question exists just shows how flawed the 4 man content is.. full pulling every mob in a dungeon shouldn’t even be possible. That should be suicide.

    They really need a difficulty level for content that is between the face roll of dungeons now and savage raiding.. how does it go from really easy to really hard with almost nothing in between in the game? This seems like it should be priority one content add for the largest number of players who run out of stuff to do.
    With a PLD using hallowed ground, plus their normal CD's and clemency (if in immediate danger depending on player), anything can practically be pulled after level 60 for the job. With the right players, you can do what would normally be considered impossible to some. High dps can skip phases quicker in endgame and non related endgame content. So I'm not really seeing the issue with it. Some people are just bad at pulling and not knowing their go-to and strength of the team or their fellow fc members. That's the whole point of learning your job and the jobs around you (or the people you play with). Isn't that why we read our tool tips? Isn't that why we play to learn our job? (Some of us at least)? The difference between players who play to enjoy but also to learn? Now, a lot of folks aren't gonna be able to do that. And that's understandable. Not everyone is gonna pick it up and think or know how to run some content better than others, or it may take people longer. It's a learning experience. But that's the key difference between people trying, people who learned and know how to, and people who just want to play the game cause "you don't pay my sub".
    (1)
    Last edited by Elkanah; 10-28-2019 at 10:39 AM.