I think the fact that this question exists just shows how flawed the 4 man content is.. full pulling every mob in a dungeon shouldn’t even be possible. That should be suicide.

They really need a difficulty level for content that is between the face roll of dungeons now and savage raiding.. how does it go from really easy to really hard with almost nothing in between in the game? This seems like it should be priority one content add for the largest number of players who run out of stuff to do.