Quote Originally Posted by wereotter View Post
That’s why I said I have to see it in action. But my expectation is not regarding the opener, but every other time you use acceleration in your rotation you’ll be generating a lot more black and white mana. My concern is this skill may make it so that we’re getting to the 80/80 mark faster than the cooldown for Corps-a-Corps which in turn will make the job feel more clunky.

I would prefer not to have to burn off excess mana with Reprise as a bandaid to the developers not taking this into consideration. I’d prefer the damage from the movement skills be removed and distributed to another skill and the cooldown dramatically reduced just to make sure the job retains a nicer flow.

But I also admit that my concern may be unwarranted and the amount of mana we generate won’t cause a problem, which is why I said I’d have to see it in action.

Also, unrelated to this... I had really hoped to see a buff to the duration of Enhanced Manafication. 10 seconds is too short. It breaks my heart to always see the buff drop right before I cast Scorch. 12-15 seconds would be ideal.
Rest assured that Scorch still gets the damage buff from Enhanced Manafication. Scorch is cast at roughly 7.7 seconds into the combo and snapshots the buff damage the moment you press the button.

Also, I'm still not seeing the connection between CaC and hitting 80/80 to melee. You should be in melee range whenever possible anyway, CaC is just a damage oGCD.