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  1. #131
    Player
    Berethos's Avatar
    Join Date
    Sep 2013
    Posts
    1,195
    Character
    Celie Lothaire
    World
    Maduin
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Saintly View Post
    I wonder how long it'll take till they add difficulty options at raids.
    Beyond the current normal/savage options?

    Likely never.

    As I'm apparently having to keep repeating today, this system is just adding control over when or if you get the Echo buff, and if you do by how much...when the game already gave you the Echo Buff after failures of instanced quest content, has done so for ages, and was simply not something over which you had direct control.

    This isn't a wholly new system nerfing instanced battles from quests in ways we've never seen before. It's literally taking a thing that has been in the game for ages and adding a "Do you want this?" menu option.

    In other news, Chicken Little did not see the sky falling today.

    (5)

  2. #132
    Player
    MyakotApelsia's Avatar
    Join Date
    Apr 2019
    Posts
    72
    Character
    Myakot Apelsina
    World
    Louisoix
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by Berethos View Post
    Beyond the current normal/savage options?

    As I'm apparently having to keep repeating today, this system is just adding control over when or if you get the Echo buff, and if you do by how much...when the game already gave you the Echo Buff after failures of instanced quest content, has done so for ages, and was simply not something over which you had direct control.
    I get your point, however before you still had to first had to take on the challenge, and you gotten to high levels of echo through trying to clear it on higher difficulty. Not fail once and then just go with easiest option avalaible. There still will be people that will fail it on 100% anyway. But eh, for some it will be good change, for me its not.
    (0)

  3. #133
    Player
    Nedkel's Avatar
    Join Date
    Dec 2017
    Posts
    2,023
    Character
    Chloe Lehideux
    World
    Zodiark
    Main Class
    Samurai Lv 74
    To people who are complaining about this small meaningful change:

    HELLO, WE HAVE 70 lvl JUMP POTIONS, why do you think it could get worse than this? And since when single player MSQ teach you anything about your job?

    You are all complaining like they have forced you to run easy mode, lol but since echo is gone the difficulty level will not get lower once you die in MSQ so it should be a good thing right? You will be able to replay the mission if you die at the exact same level of difficulty, also this option is available only after failure, so everyone starts on normal level no matter what.

    I swear i have lost few IQ points reading this thread.
    (9)
    Last edited by Nedkel; 10-26-2019 at 04:32 AM.

  4. #134
    Player
    MyakotApelsia's Avatar
    Join Date
    Apr 2019
    Posts
    72
    Character
    Myakot Apelsina
    World
    Louisoix
    Main Class
    Gunbreaker Lv 90
    Its not about average skill level going from decent to bad. Its about going from very bad to omegabad.

    MSQ doesnt teach anything, true. However, at 70+, without skips, you should at least take a look at your skills and see what to do on your job. People dont do that, cuz "its elitist". And then they fail easiest possible instances because they dont know anything about what they are doing.

    On the matter of skips, sqex really should just make a tutorial in one of the patches and force it on players who buy skips. At least players would clear solo content

    And as i said before, you had to at least try normally for first several tries to get to meaningful echo buffs. You know, you dont get +100% from one fail. Here its just that, going 0-100, some people will fail, decide not to try again and just clear it buffed. And as i said before again, at least for me, doing that for important story fights will only make story bit underwhelming. Instead of "beating really powerful enemy that is used for your and story progression", its just "oh hi boss, rip boss"

    But eh, its official forums. "elitist bad casuals good commend pls"
    (3)

  5. #135
    Player
    FoxyAreku's Avatar
    Join Date
    Jul 2014
    Location
    Limsa
    Posts
    2,889
    Character
    Areku Foxfire
    World
    Hyperion
    Main Class
    Scholar Lv 90
    Wait, you mean it's possible for the solo instances to be even EASIER???

    When I saw this at first I was hoping they made them more difficult, but hard mode isn't even an option. At least cater to those of us who aren't potatoes and want something difficult, SE.
    (3)

  6. #136
    Player
    MyakotApelsia's Avatar
    Join Date
    Apr 2019
    Posts
    72
    Character
    Myakot Apelsina
    World
    Louisoix
    Main Class
    Gunbreaker Lv 90
    "Just do ultimates 4head"
    Anyway, this change just allows you to get +100% buff after failing duty 1 time instead of lots of times in a row. So technically much easier, but "it doesnt concern u, u elitist, people on very easy play for housing ree"
    (2)

  7. #137
    Player
    Nedkel's Avatar
    Join Date
    Dec 2017
    Posts
    2,023
    Character
    Chloe Lehideux
    World
    Zodiark
    Main Class
    Samurai Lv 74
    Quote Originally Posted by MyakotApelsia View Post
    Its not about average skill level going from decent to bad. Its about going from very bad to omegabad.

    MSQ doesnt teach anything, true. However, at 70+, without skips, you should at least take a look at your skills and see what to do on your job. People dont do that, cuz "its elitist". And then they fail easiest possible instances because they dont know anything about what they are doing.

    On the matter of skips, sqex really should just make a tutorial in one of the patches and force it on players who buy skips. At least players would clear solo content

    And as i said before, you had to at least try normally for first several tries to get to meaningful echo buffs. You know, you dont get +100% from one fail. Here its just that, going 0-100, some people will fail, decide not to try again and just clear it buffed. And as i said before again, at least for me, doing that for important story fights will only make story bit underwhelming. Instead of "beating really powerful enemy that is used for your and story progression", its just "oh hi boss, rip boss"

    But eh, its official forums. "elitist bad casuals good commend pls"
    The change does absolutely nothing and has no effect on average player skill.
    You re-learn everything at lvl 80 like it or not.
    (3)

  8. #138
    Player
    FoxyAreku's Avatar
    Join Date
    Jul 2014
    Location
    Limsa
    Posts
    2,889
    Character
    Areku Foxfire
    World
    Hyperion
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Nedkel View Post
    The change does absolutely nothing and has no effect on average player skill.
    You re-learn everything at lvl 80 like it or not.
    The only thing I've ever learned at max level is what my level 80 ability does.

    Game isn't hard and it's very easy to learn 90% of your class as you go. Making it any easier just makes it impossible to take the game seriously and will for sure have an effect on the community.
    (4)

  9. #139
    Player
    MyakotApelsia's Avatar
    Join Date
    Apr 2019
    Posts
    72
    Character
    Myakot Apelsina
    World
    Louisoix
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by Nedkel View Post
    The change does absolutely nothing and has no effect on average player skill.
    You re-learn everything at lvl 80 like it or not.
    I mean if you really think so.

    So far every second or third expert or eden (or hell, even omega) run i see people just have no idea about what they are doing or what they can do. Healers not using their healing kit (im not even asking for them to dps at that point, my expectations are low); tanks doing 2-3 mobs at the time, doesnt aoe or even pop cooldowns; dps that doesnt aoe, does some 500 iq rotations.

    It wouldnt be an issue if i saw them wearing entry 80lvl gear, but more often than not they wear deepshadow+crafted.
    /rant
    They dont learn. I got my mentoring status to help people with the game, they just ignore everything or start talking bad, which is why i wont renew my status in 5.1. To be mentor, you need someone that learns stuff. People only expect to get carried, spoiled by easy as hell story instances (which are hard for them nerf pleps) and community (like people on posts like this one) encouraging them to continue that.
    /rantover
    So no. "You re-learn everything at lvl 80" is not an argument. Game doesnt teach them how to play the game, they dont want to do it. Making story instances easier doesnt help it.
    (4)

  10. #140
    Player Goji1639's Avatar
    Join Date
    Jul 2019
    Posts
    1,284
    Character
    Father Gascoigne
    World
    Jenova
    Main Class
    Gunbreaker Lv 80
    Quote Originally Posted by FoxyAreku View Post
    The only thing I've ever learned at max level is what my level 80 ability does.

    Game isn't hard and it's very easy to learn 90% of your class as you go. Making it any easier just makes it impossible to take the game seriously and will for sure have an effect on the community.
    No one ever took the story mode seriously; it's the games "relax and enjoy a story" mode. No one learned anything in this games solo instances before this, and they won't learn anything in them after this. This change is for people who have no interest in taking all of this seriously, and the MSQ's normal difficulty wasn't exactly forcing them to in the first place. So, let them take things as easy as they want.

    This games community might be the most insecure, tryhard group of people I've ever seen.
    (5)

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