Now you reach for a strawman to inflate a statement by acting like those people attacked disabled and handicapped people. That never happened, it's just the first thing one of the members here bring up stoically like Maude from the Simpsons shouting "Think of the children" everytime. Also, you mix up many valid complaints, and I just bring in my LoL example again: In League of Legends, people are afraid from the core game, so they play Coop vs AI games. These games are extremely easy and require nothing to win. Players get their free points for participating and "winning" and they feel so good and awesome. Then they join PvP and feed the heck out of the game, they then call everyone toxic (the irony is: They are by feeding) and ragequit.
The problem here is simple: You will have two clashing mindsets.
The one group of people that want to get trophy on the easiest way, they do not even bother to retry again but want to choose the way of the least resistance. The bonus you get on choosing "Very easy" is massive, it's in the patchnotes.
Many of you even say "They are not hard and you don't learn anything from them", so why do you want a difficulty selection then in the first place? Right, because you can't rely on your mates to carry you trough here for once. You get trough the instance on super easy - and in the next two quests, you will have a dungeon with no such bonnusses.
And here we clash with the players that do not give up quickly: Since you don't have 100% bonusses from the echo, you drop dead quickly, heals do not one-shot heal you anymore and the healer will most probably not take care of you as it happens in these solo instances where you could stand in everything and still survive and getting healed up quickly, so you are prone to die quickly and are not quite a help for your team. To go back quickly to LoL: I refused to carry one of these dudes myself and ALT+F4'ed a couple of days ago. Backseat-drivers from Coop-Vs-AI games are the worst to deal with and carry...
What can I expect from a player that chooses super easy but then sits in my party? I know you guys come up with mentally unstable people, children and all these things (man, we played much more difficult stuff on MegaDrive and NES as "children") as a way to shut down any voices against it, but that's just a cheap rhetorical way. I remember that I asked one person why he has such a bad German in a chatroom and the knee-jerk reaction was: "I have dyslexia" (No, he actually did not, he just CBA).
Also, when I struggled with my Red Mage final quest that I retried 4 times because I failed to see the what X'rhun did, and that I reset the fight by myself once etc. I was buying new equipment and tried again. In one run I even turned off the echo because I always know the developers want me to beat it. I eventually made it, and I actually learned a bit from that instance - The use of Displacement in the right moment.
So yes, I think waving people trough content that was designed to be beatable in the first place is not a good thing, and a very, very small percentage of the overall playerbase is "disabled". I start to understand why people use parsers if this permanent excusing is going on in the dungeons: To find the one culprit and replace him. Imagine you ask that person what the matter is and they play the "I am disabled" card left and right.....
If you are a slow learner, you should NOT use the easiest way then, no? You don't learn anything by skipping that instance..
Sincerely,



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