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  1. #11
    Player
    Antoine_Lenheim's Avatar
    Join Date
    May 2016
    Posts
    201
    Character
    Antoine Lenheim
    World
    Twintania
    Main Class
    Bard Lv 100
    Quote Originally Posted by Kenky View Post
    Continue to ignore and avoid the general information about that answers why Instanced Housing isn't feasible.
    And why instanced housing isnt feasible? Im lazy to google so just want to know main points against it.
    (0)

  2. #12
    Player
    Penthea's Avatar
    Join Date
    May 2014
    Location
    Gridania
    Posts
    3,664
    Character
    Nettle Creidne
    World
    Moogle
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Antoine_Lenheim View Post
    And why instanced housing isnt feasible? Im lazy to google so just want to know main points against it.
    The short answer is server strain. They would have to change things about how data is stored and accessed to facilitate proper instanced housing. I'm sure it is more than that. It obviously would cost time and money to create this content and I suppose SE would rather pump those resources into other content instead.

    SE are able to create instanced housing. Whether they want to or not is another thing altogether.
    (0)

  3. #13
    Player
    Kruceo's Avatar
    Join Date
    Nov 2015
    Posts
    9
    Character
    Kirito Yuii
    World
    Leviathan
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by TheForce View Post
    Nobody's forcing you to do anything. RNG is RNG. If you're not a fan of camping out, then just check back periodically throughout the day. Am I fond of this buying system? No. But this whole "I'm being forced to sit at a house for hours and hours no fair! DX" complaint needs to stop, it's simply not true.
    You are right in that no one is forcing me (or anyone) to buy a house in the game. The premise must not have been clear - IF you want a house, which is a feature of the game that yields non-critical benefits to the game.
    My wife and I enjoy playing the game and want to get a house in it. Since getting a house is the goal - we have two options as the system exists - camp out spamming the placard (because if we don't someone else does and we don't get a house, which is the goal) OR use less ethical methods like finding a seller on reddit, joining their FC, paying them to leave the FC, and making the new FC and house our own. Pretty sure that is the kind of behavior SE is trying to discourage with the hidden timer.
    The complaint is 100% valid. Maybe getting gear is your goal. If you had to spam click the entrance to the dungeon in hopes that you'll get one of the rare party openings (which opens on a random timer so getting there early doesn't guarantee you a spot), you'd be blowing up the forums too. I know the analogy falls apart in that dungeons are core to the gameplay where housing is not, but to some, housing is an important part the game. Clearly this is the case or we wouldn't have people sitting in front of the placards for hours on end camping a house. I see them at every house I attempt to get.

    Simply replying to the effect of "stop whining" doesn't do anything to improve the state of housing purchases. SE needs to continue to see people being angry with their broken house buying system or they will not have an incentive to fix it. That is how we provide feedback. If you don't think it's a priority, don't click on these kinds of forum posts.

    To the saying "Don't provide problems, provide solutions": Maybe make the license to a plot a rare drop in a specific dungeon, earn-able through some kind of quest, or reputation with the associated city. There are plenty of other ways to do it to make it both prestigious but still feel like a reasonable system. At least farming a dungeon can be fun, unlike standing at a placard...
    (3)

  4. #14
    Player
    Kenky's Avatar
    Join Date
    Jul 2019
    Location
    Ul'dah
    Posts
    380
    Character
    R'ahlin Taka
    World
    Mateus
    Main Class
    Monk Lv 100
    Quote Originally Posted by Fym View Post
    I am curious to know how you can trade a house to someone else using the plot relocation function?
    You can't. A Personal House cannot go to anyone else. FC Houses, on the other hand.. They belong to the FC in its entirety, regardless of the leader or members it holds. It's that loophole people are now exploiting.

    Quote Originally Posted by Kruceo View Post
    SE needs to continue to see people being angry with their broken house buying system or they will not have an incentive to fix it.
    Despite the fact they've already said they know about it and are trying to fix it? Wards 19 - 21 is already evidence that they're trying to appease, but it's going to take a lot more time for them to test the waters and find a system that doesn't involve camping a placard, but at the same time, is still "fair" to everyone.

    Relocating is still going to be a d*ck thing to do, but it'll remain as not everyone is malicious with said relocation. In fact, plenty of people say out loud where they relocated from so people at the plot get first notice of a new vacancy. Not much of an apology, but it's better than ignoring them all-together.
    (0)
    Last edited by Kenky; 10-23-2019 at 11:20 PM.

  5. #15
    Player
    MistakeNot's Avatar
    Join Date
    Sep 2015
    Posts
    2,312
    Character
    Auriana Redsteele
    World
    Zodiark
    Main Class
    Paladin Lv 83
    Quote Originally Posted by Penthea View Post
    The short answer is server strain. They would have to change things about how data is stored and accessed to facilitate proper instanced housing. I'm sure it is more than that. It obviously would cost time and money to create this content and I suppose SE would rather pump those resources into other content instead.

    SE are able to create instanced housing. Whether they want to or not is another thing altogether.
    Server strain is the reason they can't easily add lots of new wards to the existing housing areas.

    The main reason against instanced housing (other than the possibility of the developers simply not liking the idea) is that it would take a lot of work to make it happen - work which they would prefer to spend on other things.
    (1)

  6. #16
    Player
    Kenky's Avatar
    Join Date
    Jul 2019
    Location
    Ul'dah
    Posts
    380
    Character
    R'ahlin Taka
    World
    Mateus
    Main Class
    Monk Lv 100
    Quote Originally Posted by MistakeNot View Post
    Server strain is the reason they can't easily add lots of new wards to the existing housing areas.

    The main reason against instanced housing (other than the possibility of the developers simply not liking the idea) is that it would take a lot of work to make it happen - work which they would prefer to spend on other things.
    Incorrect.

    The legitimate reason why "Instanced housing" is currently not possible is because of how players retain their data-packets and how the server deals with said data. In order to make Instanced Housing (Not meaning apartments) a plausible thing, it would require a bolt-on to the framework, if not a full-on rework of the data-management. Which is incredibly costly and not a surefire guarantee that it'll fix the issues.

    The servers (Congested ones, at least) already have issues with load-stammering and random disconnects from Packet-loss skyrocketing for no reason beyond Burden being too high. We legit do not have much to work with at the current state.
    (0)

  7. #17
    Player
    Brynne's Avatar
    Join Date
    Jul 2011
    Location
    Gridania
    Posts
    394
    Character
    Brynne Lagaao
    World
    Siren
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Kenky View Post
    In order to make Instanced Housing (Not meaning apartments) a plausible thing, it would require a bolt-on to the framework, if not a full-on rework of the data-management. Which is incredibly costly and not a surefire guarantee that it'll fix the issues.
    This is why I think we won't see an instanced housing system introduced outside of an expansion launch - some have speculated that the Ishgard housing may be an instanced housing system, but we'll have to wait and see (I wouldn't get your hopes up). Improvements to apartments are more feasible - and there have been a number of fairly workable suggestions on how something like that might work. But it would still take SE time to implement and I don't think we'd get any promises from them regarding the implementation. They have acknowledged that housing is an issue. The release of wards 19-21 is (hopefully) a bandaid while they work on long term fixes.
    (0)

  8. #18
    Player
    Arazehl's Avatar
    Join Date
    Dec 2015
    Posts
    681
    Character
    Julianna Arrisit
    World
    Jenova
    Main Class
    Dancer Lv 90
    Quote Originally Posted by saxman09 View Post
    Yet a system that literally forces RNG does that. Is that what you do when you are farming dungeon drops? Spam it over and over till you get what you want. It's literally the ONLY way with a system like this. Luck shouldn't ever be a factor in purchasing house. If I see a plot I should be able to just buy it right then and thier. People overly exaggerated the RMT problem and this has become way worse by miles and it didn't evem get rid of RMT. As the only way to RMT is through the complete broken, timer bypassing plot relocation function.
    Since you've not been playing that long, you should research other posts regarding housing prior to when plot timers were added. Removing it will only allow you to know sooner that you didn't get the house you had your eye on, due to people buying them up, not to live in, not to decorate, but to turn those houses around with a mark up price 4 times what the plot was worth or worse. You have no idea the purpose of those timers, just that you don't like them.

    Camping an item or anything you may want in a mmo (not necessarily something you need) has been around since the beginning of mmo's. Spamming something has too. RMT has been around the same amount of time as well. So, don't act like any of this is something new and only in ffxiv. Please don't act like because you pay, you should have easy access to anything you want in game. Never worked that way before in any mmo and it won't work here. This is not a "needed" item to be able to progress in the game even, so I totally agree, no one is forced to spam a placard for a luxury item the game offers. If you don't like it then don't do it. If you're determine than do it without complaints. If you're going to complain, do your research to know what you're talking about.
    (1)

  9. #19
    Player
    Big_Bap's Avatar
    Join Date
    Jul 2019
    Posts
    302
    Character
    Bigbap Ramirez
    World
    Gilgamesh
    Main Class
    Paladin Lv 70
    Quote Originally Posted by Arazehl View Post
    Since you've not been playing that long, you should research other posts regarding housing prior to when plot timers were added. Removing it will only allow you to know sooner that you didn't get the house you had your eye on, due to people buying them up, not to live in, not to decorate, but to turn those houses around with a mark up price 4 times what the plot was worth or worse. You have no idea the purpose of those timers, just that you don't like them.
    Since you've not been playing that long, you should research other posts regarding housing prior to when prices were adjusted. The original prices of houses was, on average, higher than the prices players are/were reselling the plots at.
    (0)

  10. #20
    Player
    Losara's Avatar
    Join Date
    Jul 2016
    Location
    Limsa Lominsa
    Posts
    279
    Character
    Axis Sunsoar
    World
    Behemoth
    Main Class
    Warrior Lv 98
    Add a lottery for houses. You deposit the gil, if you win you get house, if you lose you get gil back.

    Can add a cancel button in case the player finds a better house for sale provided timer hasn't run out on the lottery.
    (0)

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