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  1. #1
    Player
    Deithwen's Avatar
    Join Date
    Jan 2014
    Location
    Gridania
    Posts
    317
    Character
    Deithwen Feainnewedd
    World
    Phoenix
    Main Class
    Pugilist Lv 90
    I personally just wish they would remove that server tick thing from meditation. In its current state, it will force us to fish for server ticks, and that is terrible.
    This made me switch from monk to sam, and now both have to fish for it. On top of that, ps4 players can't even do that effectively, I just can't understand how the dev team can be so clueless.
    (0)

  2. #2
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,868
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by Deithwen View Post
    I personally just wish they would remove that server tick thing from meditation. In its current state, it will force us to fish for server ticks, and that is terrible.
    This made me switch from monk to sam, and now both have to fish for it. On top of that, ps4 players can't even do that effectively, I just can't understand how the dev team can be so clueless.
    Sadly, that seems like it'll just get more vital, as it'll now provide a third of a Shoha atop its 128+ potency of Kenki value. Just as awkward to fish, and even more depends on it.

    Wouldn't want to allow for more than one fluid rotation anything, nah -- let's just make one of the three most awkward mechanics even more prominent and call it a day...
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  3. #3
    Player
    Deithwen's Avatar
    Join Date
    Jan 2014
    Location
    Gridania
    Posts
    317
    Character
    Deithwen Feainnewedd
    World
    Phoenix
    Main Class
    Pugilist Lv 90
    Quote Originally Posted by Shurrikhan View Post
    Sadly, that seems like it'll just get more vital, as it'll now provide a third of a Shoha atop its 128+ potency of Kenki value. Just as awkward to fish, and even more depends on it.

    Wouldn't want to allow for more than one fluid rotation anything, nah -- let's just make one of the three most awkward mechanics even more prominent and call it a day...
    Agreed, they could have taken time to fix the rotation and making more fluid instead of forcing samurais to have a filler combo, this doesn't make sense at all.
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  4. #4
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,868
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by Deithwen View Post
    Agreed, they could have taken time to fix the rotation and making more fluid instead of forcing samurais to have a filler combo, this doesn't make sense at all.
    I think it largely has most to do with the 1-Sen-Haga-per-TG rotation. It's honestly quite smooth. ...It's just that if a single part gets messed up, things quickly fall apart. Haga's too big a potency trap to use except to perfect TG, and TG's too difficult to perfect without Haga and its potency trap.

    We'll have to see what the SkS scaling does for our viable breakpoints, but I'm not expecting any significant increase in our number of options (which together are what give the toolkit's impression, rather than just one particular macrorotation's impression, of fluidity).
    (0)