Yeah of course, that's why the vast majority of tanks' toolkits are pure damaging moves with no other purposes.
And we still do less dmg than healers who has 2-3 damage buttons... xD
A healer who is focusing in 95% of time on DPS is able to surpass a perfectly played tank dps, who needs to double weave and follow specific rotations, keeping in check server ticks and etc stuff.
Last edited by Nedkel; 10-20-2019 at 01:58 AM.
And this is why OP asked if tanks should gain an extra 1k DPS to increase the ratio of damage dealt by the tank role compared to DPS, so healers aren't breathing down the tanks necks.
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