Quote Originally Posted by Brandedblade View Post
The current system, as boring as this forum may find it, is honestly the best compromise between consistency and randomness we can achieve. While there is certainly a thrill behind pulling the best possible card for the given scenario, there was always a risk of unfavorable draws giving you useless effects (aka those joke videos about constantly pulling Spires)

While this current system is still a luck based system of highs and lows, the best and worst case scenarios are not as severe of a loss as they used to be. You will always have your guaranteed effect (the damage boost), with the rng affecting the amount of said damage boost as opposed to either giving you increased damage or nothing.

At this point I believe the best thing is to streamline the process and make it more controller friendly as opposed to tossing it away and bringing back the old inconsistent system. An example I see alot that I agree with would be Minor Arcana automatically playing the appropriate Lord/Lady from the drawn card.

If there should be any additional effect, I'd go for 500 MP on every draw, which would give AST an active mp source akin to WHM's Assize and SCH's ED.
But outside of feeling bland and boring to play, isn't it also a problem that AST rDPS with cards is still behind the other healers? I think that's a good chunk of the problem too.
Healing wise, AST is okay, it does not really need more tools in that regard.