It's not so much that the players are unimaginative, just that we all know that the jobs added all come in one shape or another from older FF entries. Why propose something brand new when even the developers don't ? Doesn't make any sense.
Even the gunbreaker who is the only job who never previously existed as a job was inspired by a FF character.
Also I have seen tons of requests for a necromancer lifestealing healer which would be something "brand new".
Alright, let's see how the summoner worked in FFXI.
You collected avatars through various quests and items all around the world. Should never have worked in a game like FFXIV right ? Would have been a perfect candidate for a limited job. Go collect avatars all around the world, pokemon style.
Except it never happened that way, they ADAPTED the summoner to FFXIV, like they did with every single other job. Some like it, some don't, and yet it's still a real job that you can play in every content.
Blue mage is overall one of the job who has had the most different versions in all FF games. Sometimes you had to eat enemies to get their powers, other times the powers were just a Limit Break, in FFTA, they used a saber and could only learn certain spells with the help of a beastmaster.
They could have made a FFXIV non-limited blue mage if they wanted to. It never had to follow the XI model since no other job ever did. The scholar of FFXI was once again completely different from the one in FFXIV so why do we have to get stuck on the FFXI version of the blue mage ?
Get the spells through the job quests and just make it work like a regular job? Make it so you have to collect certain spells and put them on your bar to be able to get into regular content, while still having some other more overpowered spells not being able to be used in that regular content ?
Some players would have probably been disappointed by whatever they could come up with, but in the end, some players have also been disappointed by the limited version.


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