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  1. #1
    Player
    Enjuden's Avatar
    Join Date
    Jul 2013
    Location
    Gridania
    Posts
    361
    Character
    Enju Abbagliato
    World
    Balmung
    Main Class
    Samurai Lv 100
    Slowest classes are Thaumaturge, Gladiator, and Samurai (Level 50 start and onward) There is little oGCD when it comes to each of these classes with a time of 2 seconds per GCD on average, Paladin being the slowest at ~2.35 GCD. I haven't played archer or the other classes enough, but in my experience these three are probably for the best if your hands cramp and need to hit buttons a lot less.

    Not sure if this will help, but you can also press a GCD button once and the game will 'remember' the input and do the GCD if you press it at around 0.6-0.75 seconds remaining before it goes off. Helps me a lot when it comes to not spamming keys.

    The other tanks are generally fine, but other dps classes I would avoid. Most classes are heavily oGCD oriented, but the three mentioned above are less about oGCD and more about building and spending resources, even at higher level play if you decide to change your mind about doing story only.

    Just never touch Astrologian/Rogue if your hands cramp.
    (0)
    Last edited by Enjuden; 10-13-2019 at 10:55 PM.

  2. #2
    Player
    YojimboM's Avatar
    Join Date
    Mar 2017
    Posts
    170
    Character
    Jack Rose
    World
    Ultros
    Main Class
    Monk Lv 100
    Quote Originally Posted by Enjuden View Post
    Gladiator (Paladin)
    I can't for the life of me figure out why people keep recommending PLD as an "easy" tank job. PLD has by far the most utility oGCDs of all tanks, and nearly all of them are used regularly.

    Warrior is the easiest and least-hectic tank job. There is almost no weaving and no double-weaving required. You can get away with an VERY low APM on it. Perfect for someone who has trouble with their hands hurting as you don't have to press many buttons at all.
    (2)

  3. #3
    Player
    Pepsi_Plunge's Avatar
    Join Date
    Nov 2018
    Location
    Limsa Lominsa
    Posts
    927
    Character
    Pepsi Plunge
    World
    Lich
    Main Class
    Gunbreaker Lv 80
    Quote Originally Posted by YojimboM View Post
    I can't for the life of me figure out why people keep recommending PLD as an "easy" tank job.
    Nobody said it is an easy job and that wasn't the question to begin with. But compared to most DDs and GNB, PLD plays slow as there aren't many oGCDs you need to wave into your rotation. For your offense there are "Fight or Flight" and "Requisiscat" on 60 seconds CD each plus "Spirits Within", "Circle of Scorn" and "Intervene" as your gap closer. You don't use FoF and Requiscat together and you only use Spirits Within with FoF and CoS only with Requisiscat, which also lowers your waving. So even DRK has more oGCD/Abilities to wave into their attack-rota.

    If we are not talking about how easy a job is to pick up and play but only by looking at clicks-per-minute and the least oGCDs they need to wave into their rotation to make it easier for the OP's hand, then they would be actually better suited to play PLD then any other tank.
    (3)
    Pepsis Eorzea-Tagebuch:
    https://de.finalfantasyxiv.com/lodestone/character/22850747/blog/


  4. #4
    Player
    YojimboM's Avatar
    Join Date
    Mar 2017
    Posts
    170
    Character
    Jack Rose
    World
    Ultros
    Main Class
    Monk Lv 100
    Quote Originally Posted by Pepsi_Plunge View Post
    Nobody said it is an easy job
    LOTS of people say it's an easy job. Maybe not explicitly within this thread with that exact wording, but almost every person recommending a tank recommends PLD the most. Every single time the topic for a "beginner" tank is brought up, PLD is always first to be mentioned. The question had to do with a job that was easy for a disabled person and beginner, which is why I bring up questioning why people suggest PLD when it is semi-difficult job in comparison to WAR which is both easier for a beginner and for a person with a disability.

    Quote Originally Posted by Pepsi_Plunge View Post
    PLD plays slow as there aren't many oGCDs. "Fight or Flight" and "Requisiscat" on 60 seconds CD each plus "Spirits Within", "Circle of Scorn" and "Intervene" You don't use FoF and Requiscat together and you only use Spirits Within with FoF and CoS only with Requisiscat
    PLD is not any "slower" than DRK or WAR. All three of them hover around 35-37 CPM. WAR is always lower than PLD's CPM, and sometimes DRK can reach up to ~40 CPM, but on average the three are very similar. GNB is the only one that is any sort of outlier, because it breaks 45+ CPM in some cases.

    Do you know how many weaves are in the PLD opener? 10 for the FoF opener and 11 for the Requiescat opener with optional double weaving. The DRK opener has 13 weaves. 10/11 and 13 aren't that far apart. The WAR opener has 6 weaves with no double weaves, ever.

    As far as all of your rotation voodoo goes: What? Spirits Within is only a 30 second cooldown, every other use of Spirits Within lands outside of FoF (FoF has a 60 second cooldown and 25 second duration), it can and should be used outside of FoF because it is always back up in time for the next FoF window. Circle of Scorn is used in every FoF and Requiescat window because it should be buffed by FoF and comes back up on the weave for Requiescat at the end of FoF, since the cooldown of CoS is the same as the duration of FoF. So, no, you do not "only use X ability during X buff". You use both of them every time they come off cooldown, regardless of buffs.

    This is purely speaking from the rotation. PLD is a tank. It needs to use defensive oGCDs. Sheltron should be used as many times as possible when running dungeons since it is the only reliable source of passive mitigation PLD has, just like TBN and Raw Intuition/Nascent Glint on DRK/WAR.

    Quote Originally Posted by Pepsi_Plunge View Post
    they would be actually better suited to play PLD then any other tank.
    No, this is bad advice for the reasons I've gone over. WAR is far more simple to play and has far less CPM to be as effective, which are both benefits to someone who is new and disabled. PLD has both more oGCDs and weaving and more niche utility to have to contend with learning than WAR.
    (2)

  5. #5
    Player
    Pepsi_Plunge's Avatar
    Join Date
    Nov 2018
    Location
    Limsa Lominsa
    Posts
    927
    Character
    Pepsi Plunge
    World
    Lich
    Main Class
    Gunbreaker Lv 80
    Quote Originally Posted by YojimboM View Post
    Do you know how many weaves are in the PLD opener? 10 for the FoF opener and 11 for the Requiescat opener with optional double weaving. The DRK opener has 13 weaves. 10/11 and 13 aren't that far apart.
    You are kidding, right? Without the pots it's 8 weaves of oGCDs between 21 GCDs over a time period of 54 seconds for PLD (with the last weaving around the 45 seconds mark). DRK, in the meantime, had already 13 weavings in the first 8 GCDs, after 18 seconds in the fight. Weaving 8 oCDs in 45 seconds or 13 in 18 seconds is VERY far apart, especially for a disabled person.

    Also OP is playing casual, not Savage, so a perfect opener doesn't really matter.

    As far as all of your rotation voodoo goes: What?
    You are right about that, my mistake. It still has less oGCD-weaving then DRK or GNB.

    This is purely speaking from the rotation. PLD is a tank. It needs to use defensive oGCDs.
    As any other tank there is.

    As far as clicks-per-minute goes, WAR and PLD are nearly the same, on the lower end of the tanking-scale. But while it's true that PLD is one of the more complex jobs with two different phases, dots to maintain and a lot of different utility options for you to decide on the spot, the OP is only disabled with their hands, not with their brain. So I guess only fast-clicking is an issue here, not fast thinking.
    (3)
    Last edited by Pepsi_Plunge; 10-14-2019 at 10:30 PM.
    Pepsis Eorzea-Tagebuch:
    https://de.finalfantasyxiv.com/lodestone/character/22850747/blog/


  6. #6
    Player
    DenzelVilliers's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    158
    Character
    Chris Evans
    World
    Behemoth
    Main Class
    Gunbreaker Lv 80
    Quote Originally Posted by Pepsi_Plunge View Post
    Nobody said it is an easy job and that wasn't the question to begin with.
    Actually many people still saying PLD is the most easiest Tank to play with, while that's not true anymore. Those people has been freezed on ARR/HW and didn't moved foward to realize how Jobs has become different since then.

    - PLD total Unique Skills at your Hotbar: 26
    - WAR total Unique Skills at your Hotbar: 22

    PLD has more Skills to deal with, more buttons to press, more mechanics to do...

    - PLD Single Target Combos: 2 ( DoT + Damage )
    - WAR Single Target Combos: 2 ( STR Boost + Damage )

    Same amount of combos but PLD has more Steps to do, since there's no auto-STR boost like WAR does with "Storm's Eye" so you need to use "Fight or Flight" manually as a extra step for PLD rotation, the Damage Combo grants "Atonement" to deal with (1 - 2 - 3 - 4 - 5 - 6 - Repeat ) WAR just have to restart their rotation once done ( 1 - 2 - 3 - Repeat ).

    - PLD AoE Skills: 6
    - WAR AoE Skills: 3

    PLD has more skills to deal with, while WAR is more straight foward, just use 2 skills until the third one become available with PLD you need to do the same thing and deal with your MP for more 3 Skills.

    - PLD CDs: Longer
    - WAR CDs: Faster

    As WAR you can use your CDs often than PLD ones, so you have more window to spam it.

    - PLD Party Utility Skills: 5
    - WAR Party Utility Skills: 2

    PLD has more skills to deal with, 2 skills needs to be well positioned ( Divine Veil + Passage of Arms ), while 1 WAR skill needs be well positioned ( Shake it Off ) and just need hit and done, while PLD must heal as extra Step to activate.

    - PLD MP Skills: 4
    - WAR MP Skills: 0

    PLD has to deal with MP, for damage skills and Party Utility while WAR don't have to worry about it at all, there's Requiecast that requires you to recovery your MP in time the CD is ready, if you don't do that you lose performance. WAR don't have any Casted Skills while PLD has 3, Cast is harder than Insta actions, after all you need to stop while deal with mechanics like AoEs and find time to finish your casting without move while Insta Skills you don't have to stop moving at all.

    - PLD Gauge: Defensive/Party Utility
    - WAR Gauge: Damage

    PLD gauge is slower to charge ( 15 per Rotation ), while WAR is way faster ( 30 per Rotation ) and has "Infuriate" to fully boost your Gauge to 100. PLD has to deal about different purposes for his gauge, protect yourself, reduce a Ally Damage or Absorb their Damage, there's different situations for each skill to use at best time possible. While WAR once more is straight foward, once charged just hit FC for Single Target or Decimate for Many Targets, no strategy.

    So imo at this moment WAR is the easiest Tank to play with. Since they lost most of their mechanics what made them fun and complexy to play, aka, most of their skills, mechanics and Wrath Stacks that doesn't exist anymore WAR become pretty simple.
    (0)
    Last edited by DenzelVilliers; 10-14-2019 at 09:58 PM.

  7. #7
    Player
    Enjuden's Avatar
    Join Date
    Jul 2013
    Location
    Gridania
    Posts
    361
    Character
    Enju Abbagliato
    World
    Balmung
    Main Class
    Samurai Lv 100
    Quote Originally Posted by YojimboM View Post
    I can't for the life of me figure out why people keep recommending PLD as an "easy" tank job. PLD has by far the most utility oGCDs of all tanks, and nearly all of them are used regularly.

    Warrior is the easiest and least-hectic tank job. There is almost no weaving and no double-weaving required. You can get away with an VERY low APM on it. Perfect for someone who has trouble with their hands hurting as you don't have to press many buttons at all.
    OP said it themselves. Casual content and has no intention to raid. At that level all tank jobs play effectively the same, with Hallowed Ground being the only button that somehow attracts people and gives much more breathing room, as well as self healing that is immediately useful instead of an extra button press like Nascent Flash. Paladin also has more immediate benefits at a glance. Blocks all attacks for four seconds, cover, healing allies, etc. Looking back, introducing Paladin and not Warrior should they change their mind was a mistake strictly by APM, but I still stand by Thaumaturge/Samurai as the other classes being the least APM intensive, that's including melee movement.

    I guess I'm one of 'those people' that genuinely think Paladin's gameplay barely changed from ARR/HW to now and even back in 4.0. Opener changed, sure, but it's the same formula. Well, that, and no self healing from Inner Beast/Steel Cyclone hurts a lot when it came to Warrior's self sustain =/
    (1)
    Last edited by Enjuden; 10-14-2019 at 09:33 PM.

  8. #8
    Player
    LiskA's Avatar
    Join Date
    Jul 2018
    Posts
    23
    Character
    Little Caprice
    World
    Odin
    Main Class
    Dark Knight Lv 30
    i would recommend to play a NON DPS healer, it will give you a lot of room to chill while playing. Also keep in mind to turn off showing Party Chat infos (via chat filters), so you don't have to read the complaines about Healer DPS.
    (0)

  9. #9
    Player
    Enjuden's Avatar
    Join Date
    Jul 2013
    Location
    Gridania
    Posts
    361
    Character
    Enju Abbagliato
    World
    Balmung
    Main Class
    Samurai Lv 100
    Quote Originally Posted by LiskA View Post
    i would recommend to play a NON DPS healer, it will give you a lot of room to chill while playing. Also keep in mind to turn off showing Party Chat infos (via chat filters), so you don't have to read the complaines about Healer DPS.
    Yea, would be a real shame if people actually looked at the Conjurer quest line where SE openly mocks people who don't dps as a healer. For good reason.
    (1)

  10. #10
    Player
    Kacho_Nacho's Avatar
    Join Date
    Jul 2015
    Location
    Gridania
    Posts
    2,680
    Character
    Kacho Nacho
    World
    Coeurl
    Main Class
    White Mage Lv 98
    Quote Originally Posted by YojimboM View Post
    I can't for the life of me figure out why people keep recommending PLD as an "easy" tank job. PLD has by far the most utility oGCDs of all tanks, and nearly all of them are used regularly.

    Warrior is the easiest and least-hectic tank job. There is almost no weaving and no double-weaving required. You can get away with an VERY low APM on it. Perfect for someone who has trouble with their hands hurting as you don't have to press many buttons at all.
    I recommended paladin because it is (for me) the most intuitive tank to play. The abilities do grow in number but I don't feel stress from clicking on all the buttons.

    With that said, you are totally right about warriors. They would be fantastic for someone with trouble with their hands.

    Kallistra, and the much missed Selli, recommended that the OP try out different classes and play the one they liked the most. I think that's the best advice, really.

    BUT...

    In the interest of helping the OP, I'll list what jobs to avoid for now.

    Monk. Now, I love monk. It's simple to play and does good damage. However, it requires a lot of button pushing.

    Dragoon. The same. I adore the job and am leveling it on an alt. Again, easy to play but requires a lot of button pushing.

    Black Mage. This one is borderline. It has an easy rotation but you have to be really good at picking where you should stand. This will frustrate new players. But, it is a fun class.

    Dancer. Super fun, but dear goddess... your fingers will cry.

    Machinist. The same as dancer. Love this job but it is busy as hell.

    Samurai: Nice class. Try something else first to build up your speed and confidence.
    (2)

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