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  1. #1
    Player
    Liam_Harper's Avatar
    Join Date
    Feb 2018
    Posts
    3,470
    Character
    Liam Harper
    World
    Zodiark
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Rai_Takara View Post
    Maybe unpopular opinion but after a new healer I feel like SE should stop making new jobs every expansion and let the battle team focus on making the existing jobs more exciting. The more new jobs we get the harder it is for SE to balance those jobs while making them feel unique.
    I agree on one hand, but on the other we got no tank in ShB because they wanted to focus on perfecting the existing 3 and DRK ended up in an extremely bad state and was left like that for the expansion, while Warrior ended up being op. In ShB we got no new healer so they could focus on the existing 3 and they ruined AST while making healing overall far more dull. Tanking too is in a very bland, simplified and unexciting state this expansion.

    I'm all for skipping new jobs to improve existing content but ...well, they need to actually improve existing content.
    (3)

  2. #2
    Player
    Brightshadow's Avatar
    Join Date
    Mar 2011
    Posts
    798
    Character
    Lumen Stargazer
    World
    Diabolos
    Main Class
    Red Mage Lv 80
    Time Mage: Caster DPS that would serve a similar role to DNC as a support DPS

    Example of some spells/mechs:
    1.) Haste: lowers recast of gcd of regular skills and abilities in half and increases auto attack rate. (Duration: 60s/Recast: 45s)
    2.) Slow: ogcd spell that can be used on cooldown.
    3.) Job mech: Temporal Quantum - these orbs appear around the battlefield 15y max from caster, when collected by party member or the TIM they increase TIM gauge allowing them to use stronger versions of spell such as Temporal Hastega which makes haste AOE for 1 min or Temporal Slowga which makes the slow AOE and unresistable.
    (0)

  3. #3
    Player
    Rai_Takara's Avatar
    Join Date
    Jan 2015
    Location
    Ul'dah
    Posts
    235
    Character
    Rai Nagisei
    World
    Jenova
    Main Class
    Dancer Lv 80
    Quote Originally Posted by Liam_Harper View Post
    I agree on one hand, but on the other we got no tank in ShB because they wanted to focus on perfecting the existing 3 and DRK ended up in an extremely bad state and was left like that for the expansion, while Warrior ended up being op. In ShB we got no new healer so they could focus on the existing 3 and they ruined AST while making healing overall far more dull. Tanking too is in a very bland, simplified and unexciting state this expansion.

    I'm all for skipping new jobs to improve existing content but ...well, they need to actually improve existing content.
    Adding more jobs that will inevitably be just reskins doesn't do anybody any favors though. They need time to sit down and think about current jobs. Tank and healer balance (aside from AST being a touch underpowered compared to how strong WHM is) is really good this time compared to SB. The gameplay might feel stale but that's what happens when they have to make new jobs all the while trying to keep the balance. 4th healer can come to appease healers but realistically we don't need a 4th one unless the plan is to rework AST further with their sects. If they get 2 years to spend on fixing the jobs, I'm confident that they could get something accomplished. Of course, if not, they can easily be held accountable for it too.

    If the choice is fleshed out current jobs, or new jobs but all of them are watered down, I am going to pick the former.
    (0)