Sonic Break is a GCD weaponskill because Burst Strike is one as well.
GNB has a more strict rotation-based focus for its gameplay, similar to PLD.
Since Burst Strike is on the GCD and you are using it very regularly, it ends up offsetting your base combo rotation from the timers of your buff abilities like No Mercy, leaving you just slightly off with your rotation and timers. The GCD of Sonic Break helps fill and fix that gap of being "slightly off" to better align your rotation and timer-based buffs, making the GCD cadence of the job more consistent and flowing. If you remove that by making Sonic Break insta-cast, you create a situation where you will have to adjust to the "off" rotation and timers, resulting in either delayed GCDs, delayed buff activation or things just not lining up the way you would want them to.


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