Can a lot of the tech issues the devs deal with be alleviated if they transferred from Crystal Tools / Luminous Engine over to Unreal Engine?
Thank you for sharing that."While FFXIV will continue to strive to maintain a regular 3.5 month major update cycle, we must also ensure that sufficient time is secured for the meticulous development of new content—or else the quality will invariably drop. This is a complex problem that can’t be solved simply by throwing more money or people at it, as it impacts both debugging and QA."
https://gamerescape.com/2019/05/10/l...producer-lxii/
Last edited by Tanama; 10-08-2019 at 11:07 AM.
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