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  1. #1
    Player
    Mistyregions's Avatar
    Join Date
    Apr 2019
    Posts
    424
    Character
    Misty Regions
    World
    Brynhildr
    Main Class
    Warrior Lv 80
    Quote Originally Posted by Paladinleeds View Post
    It also has to be developed using SE Crystal Tools (or whatever engine they use now... was Crystal Tools the old one?) - the people implementing it have to be understanding of the code of FFXIV. In essence, it'd be a case of hiring new people. Then training them etc. I believe Yoshi P has gone on record saying finding appropriate developers (that can speak Japanese, which is what they communicate with each other using) is extremely difficult. Thus, while I can see where you're going with this, it is not as simple as that.
    Well then that can be factored into the cost, making more apparent to the "it's so easy" crowd, how monumental the task they ask actually is. I swear I hear how easy it is to put in instance housing ,and how easy it is to put helmets on viera and how easy it is to unisex over 10k peices of gear in the game.
    (2)

  2. #2
    Player
    Paladinleeds's Avatar
    Join Date
    Sep 2015
    Location
    Ul'dah
    Posts
    2,210
    Character
    Nomfur Farredzasyn
    World
    Omega
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Mistyregions View Post
    Well then that can be factored into the cost, making more apparent to the "it's so easy" crowd, how monumental the task they ask actually is. I swear I hear how easy it is to put in instance housing ,and how easy it is to put helmets on viera and how easy it is to unisex over 10k peices of gear in the game.
    Asking for us to pay for these western developers to be trained in Japanese (which by the way, requires a minimum of five years of study IIRC to be allowed to take the exam to be considered fluent enough in Japanese for a work visa for this sort of company) won't be feasible due to the timescales involved in getting them on board (like I said, it's a multi year process to get the talent involved with Japanese). Also, because of code issues, NDAs would have to be signed and the staff brought onto the team (remember this is an in-house game engine that they don't allow other companies to use). These developers would have to leave their other jobs (so they'd have to WANT to work for SE), or foreign developers trained up in the language. The fact is that SE runs FFXIV on a shoestring budget. We make stupid amounts of money, and that gets siphoned off to other projects. Also, Yoshi P has gone on record stating that they made the cash shop to be able to try and get more funds to the team (although I don't know whether that's just PR speak he was told to give and SE actually take all that too for other projects). Diversifying yes, I get that. But for years this game has been run on a shoestring budget.

    Given Japanese developers aren't likely to move en-masse to SE to work for them, we'd have to train up western developers in Japanese. So, we'd be waiting multiple years to see it anyway, not as simple as this is. Plus, I believe SE doing these sorts of Kickstarter type campaigns as an AAA developer would get them in trouble with Japanese law. So it wouldn't be possible. It's not as simple as the technical and human resources aspects, there's also legal aspects to consider.

    Quote Originally Posted by Mistyregions View Post
    I'm not put off I'm just tired of hearing about it, there is complaining to complain, then there is whining a raging and demanding and insinuating intolerance.

    How many active subs are there? 1 million? That's 15 off million dollars, after taxes (I dont know shit about Japan's tax structure) they have to reinvest in this IP diversify their product line by investing into new IPs and the mundane things like, cover 401k investments, healthcare, yearly COL wage increases. So I'm willing to bet it's not much.
    Once again, they added the cash shop. Not to mention, from my understanding in Japan, they pay for their healthcare with their taxes (and judging from the mention of the 401k, I assume you're American, so that may explain why you added the healthcare part). So, the outgoings might not be as much as we think.
    (8)
    White Mage ~ Scholar ~ Paladin
    Quote Originally Posted by Spiroglyph View Post
    Boi if you got kicked for the same thing in over 20 duties I strongly suggest you think hard on whatever the hell it is you're doing

    As I'm sure you are well aware, it takes more than one person to be able to kick a player from a duty, so in all those instances there were at least two people agreeing they'd be better off without you tanking.

  3. #3
    Player
    Nedkel's Avatar
    Join Date
    Dec 2017
    Posts
    2,023
    Character
    Chloe Lehideux
    World
    Zodiark
    Main Class
    Samurai Lv 74
    SE is by no means a smol indie company, its a giant corporation with hundred of millions of $$ funds to throw at the games, just like they did with FFXV creating absolute mess.

    There are companies that could upgrade their graphical engines, upgrade their netcode to the game and change a lot of technically difficult stuff for a part of the money SE is doing on FFXIV.
    (6)
    Last edited by Nedkel; 10-08-2019 at 08:17 AM.

  4. #4
    Player
    Krojack's Avatar
    Join Date
    Aug 2013
    Posts
    756
    Character
    Avellin Adorel
    World
    Excalibur
    Main Class
    Conjurer Lv 100
    Gotta spend money to make money. Fixing small things like how the inventory system works and they claim how it's a load on servers would be a start.

    Invest some time to fix inventory code and then you can massively improve systems like Glamm storage and so on. Maybe stop charging real money for extra storage as well.
    (2)

  5. #5
    Player
    RoseSymphony's Avatar
    Join Date
    Oct 2013
    Location
    Gridania
    Posts
    29
    Character
    Silene De'lune
    World
    Balmung
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Krojack View Post
    Gotta spend money to make money. Fixing small things like how the inventory system works and they claim how it's a load on servers would be a start.

    Invest some time to fix inventory code and then you can massively improve systems like Glamm storage and so on. Maybe stop charging real money for extra storage as well.
    That would be tricky because of the mess 1.0 was and it would take away resources from working on new things that they have in their pipeline. Who's going to pay the developers and engineers to do that if we aren't paying for things like extra storage?
    (0)