I think you are overthinking it a little. The games are almost the same before the tomestones were added. Flames were bad before and people complained and said they were going to do nothing and they say same thing now. We have a thread from someone complaining people don't do enough PvP in frontlines. It is pretty clear that flames team should not do any more pvp then absolutely necessary. Players don't focus targets, almost no one marks targets, tanks don't try to control off target healers, lack of healers, or healers that have only about 100k in healing but oh two kills. Don't heal if you are going to heal the team would be better of knowing they have no heals. Or healers that know they are hard to kill and just wander around the map. How does that help the dragoon trying to kill the enemy healer. So any full engagement on the map ends up in a wipe, not lemmings just can't and shouldn't engage.



Also zero understanding of the map, objectives and score. Rotating maps do not help people get better. I had a couple maelstrom freelancer and no one was calling out people just knew where to go. On flames I scream at the screen what are you people doing all the time. They don't know when new tomeliths or ice are going to spawn or where the third team is. Which way they should be going on the map so they don't antagonize the other team.