Quote Originally Posted by Shougun View Post
Under the advanced job concept, where blue mage has a huge book of spells, and some of the spells are gilded (surrounded by a gold marker) to notate those are DF spells.
That's roughly what I imagined with the concept of "limited" feature. The issue with BLU, be it its unpredicatability, and its balance. Two things that are only an issue in random group. So, thos gilded spells would indeed be the only ones you would have in PUG, and would probably be learned via job quests of through an easy-non-random process.

But, if you build a premade, you check "unchain" or "limited" in the DF menu, and suddenly, you have access to everything. And you could do the same for every job, giving them more depth that won't be an issue since you have time to discuss the setup before going into duties.
Quote Originally Posted by Videra View Post
A very small minority of people, relative to how pretty much everyone hates this limited job bullshit.
Since you don't have the actual numbers, that's an assumption based on a the vocal part of the playerbase, which is always a minority.
Quote Originally Posted by Videra View Post
The actual (incredibly small) amount of people who care about the class fantasy of BLU 'collecting' spells from monsters that couldn't be sated by class quests really shouldn't really have been listened to.
Yes, they should, because at the end of an expansion, it's more interesting to offer something new to do, instead of another job to farm the things you already farm for months. You just have to realize that, right now, BLU is not a job, it's a content.