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  1. #1
    Player
    Shougun's Avatar
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    Jan 2012
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    Ul'dah
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    Wubrant Drakesbane
    World
    Balmung
    Main Class
    Fisher Lv 90
    Quote Originally Posted by SerLuke View Post
    I guess what if I’m getting at is this,

    Okay say devs see a bunch of posts saying “apartments are bad! We want a new instanced housing system” the creation of a new system is obviously more of a daunting task and the devs would likely just abandon any idea of upgrading apartments because eh if people think apartments are bad why bother putting more time/money into them?

    Now if the feedback is “apartments are a step in the right direction, but can we add some kinda outside are and a way to expand the inside area?” That’s workable, the devs know what works and what doesn’t. I just think a lot of people kinda shot themselves in the foot when it comes to feedback on here, it comes off as so overly negative/hyperbolic it makes the person look impossible to please. Feedback should include what works and what doesn’t work as a basis for improvements instead of making every unliked change the game sound like the second coming of 1.0.
    I think SE shot themselves in the foot with their sys---.... /bad me bad.. lol.

    To be fair to some people who've issue with the system, like myself, I said most of the issues SE would have before they released it.. and have kept saying the same thing since (that the desired end goal has been laid out fairly consistently, and issues with the current system have been said by a few at least for a long time). And what I wished happened hasn't really shifted, basically I just reference Wildstar as an easy "this is what would have been perfect for your game". Because FF seems to be all about that freedom, our job system being one of the pinnacle points- so a housing system to be free and full of grand magic too seems like "that's what we should have done". Rather than a fairly hardcore housing system that we have now which fits games centered around those ideas (like Dark age of Camelot, a game I'm pretty sure inspired our housing system).

    Also just wanted to note I added a section to the post you quoted after you replied, in case you wanted to read that (my bad for editing it later lol).

    I agree it helps to give SE clear ideas of what people want.. honestly I've wrote enough, care enough, that like I could probably whip together an impromptu 1 hour presentation on housing at this point lol. I appreciate if people are trying to sift out rage to actual desires (or all my salt), just for clarity of SE's sake just so long as we're both thinking similar that wanting a new system and expanding a system so greatly that it's basically that new desired system are fairly similar ideas. By that I mean if they didn't expand apartment feature 'so greatly that it becomes like that system you're asking for' so what we're going to do is expand it 2% and pretend we did 100% :P. It's fine if SE goes "oh.. well.. we can do 2% now and we'll try to get 100% over time.." but not to confuse 2% with done and satisfied. If SE was like "we added another floor to apartments, you're happy now- right?, no one has a single complaint anymore right?" wrong.. Although that's still a pretty cool expansion. I'd clap (sincerely) that they did that but also be like "don't stop, keep going!!!".

    So yeah for clarity sake I don't mind how they get to end point goal utopia I just care that we're going there and not stopping by dystonia for an indefinite stay and also telling everyone that "we've made it, this is it, this is the destination you all wanted", as no it's not lol.
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    Last edited by Shougun; 10-08-2019 at 01:26 AM.

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